ug4
ug::GridSubsetHandler Member List

This is the complete list of members for ug::GridSubsetHandler, including all inherited members.

add_required_subset_lists(int maxIndex)ug::GridSubsetHandlerprotectedvirtual
alter_subset_index(Vertex *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
alter_subset_index(Edge *e, int subsetIndex)ug::ISubsetHandlerinlineprotected
alter_subset_index(Face *f, int subsetIndex)ug::ISubsetHandlerinlineprotected
alter_subset_index(Volume *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
assign_grid(Grid *grid)ug::GridSubsetHandler
assign_grid(Grid &grid)ug::GridSubsetHandler
assign_subset(Vertex *elem, int subsetIndex)ug::GridSubsetHandlervirtual
assign_subset(Edge *elem, int subsetIndex)ug::GridSubsetHandlervirtual
assign_subset(Face *elem, int subsetIndex)ug::GridSubsetHandlervirtual
assign_subset(Volume *elem, int subsetIndex)ug::GridSubsetHandlervirtual
assign_subset(TIterator iterBegin, TIterator iterEnd, int subsetIndex)ug::GridSubsetHandler
assign_subset(Vertex *elem, int subsetIndex)=0ug::GridSubsetHandler
assign_subset(Edge *elem, int subsetIndex)=0ug::GridSubsetHandler
assign_subset(Face *elem, int subsetIndex)=0ug::GridSubsetHandler
assign_subset(Volume *elem, int subsetIndex)=0ug::GridSubsetHandler
assign_subset(GridObject *elem, int subsetIndex)ug::GridSubsetHandler
ug::ISubsetHandler::assign_subset(TIterator iterBegin, TIterator iterEnd, int subsetIndex)ug::ISubsetHandler
ug::ISubsetHandler::assign_subset(GridObject *elem, int subsetIndex)ug::ISubsetHandlervirtual
assign_subset_handler(const ISubsetHandler &sh)ug::ISubsetHandlerprotected
assign_subset_impl(TElem *elem, int subsetIndex)ug::GridSubsetHandlerinlineprotected
ASubsetIndex typedefug::ISubsetHandlerprotected
AttachedEdgeList typedefug::GridSubsetHandlerprotected
AttachedFaceList typedefug::GridSubsetHandlerprotected
AttachedVertexList typedefug::GridSubsetHandlerprotected
AttachedVolumeList typedefug::GridSubsetHandlerprotected
begin(int subsetIndex)ug::GridSubsetHandler
begin(int subsetIndex) constug::GridSubsetHandler
begin(int subsetIndex, size_t) constug::GridSubsetHandlerinline
change_elem_subset_indices(int indOld, int indNew)ug::GridSubsetHandlerprotected
change_subset_indices(int indOld, int indNew)ug::GridSubsetHandlerprotectedvirtual
cleanup()ug::GridSubsetHandlerprotected
clear()ug::ISubsetHandler
clear_subset(int subsetIndex)ug::ISubsetHandler
clear_subset_elements(int subsetIndex)ug::GridSubsetHandler
clear_subset_lists(int index)ug::GridSubsetHandlerprotectedvirtual
clear_subsets()ug::ISubsetHandler
contains_edges(int subsetIndex) constug::GridSubsetHandlerinlinevirtual
contains_faces(int subsetIndex) constug::GridSubsetHandlerinlinevirtual
contains_vertices(int subsetIndex) constug::GridSubsetHandlerinlinevirtual
contains_volumes(int subsetIndex) constug::GridSubsetHandlerinlinevirtual
create_required_subsets(int index)ug::ISubsetHandlerprotected
detach_data()ug::GridSubsetHandlerprotected
disable_element_support(uint shElements)ug::ISubsetHandler
edge_created(Grid *grid, Edge *e, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
edge_to_be_erased(Grid *grid, Edge *e, Edge *replacedBy=NULL)ug::ISubsetHandlervirtual
edges_to_be_merged(Grid *grid, Edge *target, Edge *elem1, Edge *elem2)ug::ISubsetHandlervirtual
EdgeSectionContainer typedefug::GridSubsetHandlerprotected
elements_are_supported(uint shElements) constug::ISubsetHandler
elements_to_be_cleared(Grid *grid)ug::ISubsetHandlervirtual
elems_to_be_merged(Grid *grid, TElem *target, TElem *elem1, TElem *elem2)ug::ISubsetHandlerprotected
empty() constug::GridSubsetHandlerinline
empty() constug::GridSubsetHandlerinline
empty(int subsetIndex) constug::GridSubsetHandlerinline
empty(int subsetIndex) constug::GridSubsetHandlerinline
enable_element_support(uint shElements)ug::ISubsetHandler
enable_strict_inheritance(bool bEnable)ug::ISubsetHandler
enable_subset_inheritance(bool bEnable)ug::ISubsetHandler
end(int subsetIndex)ug::GridSubsetHandler
end(int subsetIndex) constug::GridSubsetHandler
end(int subsetIndex, size_t) constug::GridSubsetHandlerinline
erase_subset(int subsetIndex)ug::ISubsetHandler
erase_subset_lists()ug::GridSubsetHandlerprotectedvirtual
erase_subset_lists(int index)ug::GridSubsetHandlerprotectedvirtual
erase_subset_lists_impl()ug::GridSubsetHandlerprotected
face_created(Grid *grid, Face *f, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
face_to_be_erased(Grid *grid, Face *f, Face *replacedBy=NULL)ug::ISubsetHandlervirtual
faces_to_be_merged(Grid *grid, Face *target, Face *elem1, Face *elem2)ug::ISubsetHandlervirtual
FaceSectionContainer typedefug::GridSubsetHandlerprotected
get_default_subset_index()ug::ISubsetHandlerinline
get_grid_objects() constug::GridSubsetHandler
get_grid_objects_in_subset(int subsetIndex) constug::GridSubsetHandlervirtual
get_list_iterator(Vertex *o)ug::GridSubsetHandlerinlineprotected
get_list_iterator(Edge *o)ug::GridSubsetHandlerinlineprotected
get_list_iterator(Face *o)ug::GridSubsetHandlerinlineprotected
get_list_iterator(Volume *o)ug::GridSubsetHandlerinlineprotected
get_subset_index(GridObject *elem) constug::ISubsetHandler
get_subset_index(Vertex *elem) constug::ISubsetHandlerinline
get_subset_index(Edge *elem) constug::ISubsetHandlerinline
get_subset_index(Face *elem) constug::ISubsetHandlerinline
get_subset_index(Volume *elem) constug::ISubsetHandlerinline
get_subset_index(const char *name) constug::ISubsetHandler
get_subset_name(int subsetIndex) constug::ISubsetHandler
grid() constug::ISubsetHandler
grid_to_be_destroyed(Grid *grid)ug::GridSubsetHandlervirtual
GridSubsetHandler(uint supportedElements=SHE_ALL)ug::GridSubsetHandler
GridSubsetHandler(Grid &grid, uint supportedElements=SHE_ALL)ug::GridSubsetHandler
GridSubsetHandler(const GridSubsetHandler &sh)ug::GridSubsetHandler
insert_subset(int subsetIndex)ug::ISubsetHandler
ISubsetHandler(uint supportedElements=SHE_ALL)ug::ISubsetHandler
ISubsetHandler(Grid &grid, uint supportedElements=SHE_ALL)ug::ISubsetHandler
ISubsetHandler(const ISubsetHandler &sh)ug::ISubsetHandlerinlineprivate
join_subset_lists(int target, int src1, int src2)ug::GridSubsetHandlerprotectedvirtual
join_subsets(int targetSub, int sub1, int sub2, bool eraseUnusedSubs)ug::ISubsetHandler
m_aaSubsetIndexEDGEug::ISubsetHandlerprotected
m_aaSubsetIndexFACEug::ISubsetHandlerprotected
m_aaSubsetIndexVOLug::ISubsetHandlerprotected
m_aaSubsetIndexVRTug::ISubsetHandlerprotected
m_aSharedEntryEDGEug::GridSubsetHandlerprotected
m_aSharedEntryFACEug::GridSubsetHandlerprotected
m_aSharedEntryVOLug::GridSubsetHandlerprotected
m_aSharedEntryVRTug::GridSubsetHandlerprotected
m_aSubsetIndexug::ISubsetHandlerprotected
m_bStrictInheritanceEnabledug::ISubsetHandlerprotected
m_bSubsetInheritanceEnabledug::ISubsetHandlerprotected
m_defaultSubsetIndexug::ISubsetHandlerprotected
m_defaultSubsetInfoug::ISubsetHandlerprotected
m_pGridug::ISubsetHandlerprotected
m_subsetInfosug::ISubsetHandlerprotected
m_subsetsug::GridSubsetHandlerprotected
m_supportedElementsug::ISubsetHandlerprotected
move_subset(int indexFrom, int indexTo)ug::ISubsetHandler
move_subset_lists(int indexFrom, int indexTo)ug::GridSubsetHandlerprotectedvirtual
num() constug::GridSubsetHandler
num(int subsetIndex) constug::GridSubsetHandler
num(int subsetIndex, size_t) constug::GridSubsetHandlerinline
num_elements(int subsetIndex) constug::GridSubsetHandler
num_elements(int subsetIndex, size_t) constug::GridSubsetHandlerinline
num_levels() constug::GridSubsetHandlerinline
num_subsets() constug::ISubsetHandlerinline
num_subsets_in_list() constug::GridSubsetHandlerinlineprotected
operator=(const GridSubsetHandler &sh)ug::GridSubsetHandler
operator=(const ISubsetHandler &sh)ug::GridSubsetHandler
perform_self_tests()ug::GridSubsetHandler
reset_subset_indices(uint shElements=SHE_ALL)ug::ISubsetHandlerprotected
section_container(int si)ug::GridSubsetHandlerinlineprotected
section_container(int si) constug::GridSubsetHandlerinlineprotected
set_default_subset_index(int subsetIndex)ug::ISubsetHandler
set_default_subset_info(const SubsetInfo &defSI)ug::ISubsetHandler
set_grid(Grid *grid)ug::ISubsetHandlerprotected
set_subset_info(int subsetIndex, const SubsetInfo &subsetInfo)ug::ISubsetHandler
set_subset_name(const char *name, int subsetIndex)ug::ISubsetHandler
set_supported_elements(uint shElements)ug::ISubsetHandler
strict_inheritance_enabled()ug::ISubsetHandlerinline
subset_assigned(Vertex *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_assigned(Edge *e, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_assigned(Face *f, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_assigned(Volume *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_info(int subsetIndex)ug::ISubsetHandler
subset_info(int subsetIndex) constug::ISubsetHandler
subset_inheritance_enabled()ug::ISubsetHandlerinline
subset_required(int index)ug::ISubsetHandlerinline
subset_required(int index) constug::ISubsetHandlerinline
SubsetInfoVec typedefug::ISubsetHandlerprotected
SubsetVec typedefug::GridSubsetHandlerprotected
swap_subset_lists(int ind1, int ind2)ug::GridSubsetHandlerprotectedvirtual
swap_subsets(int subsetIndex1, int subsetIndex2)ug::ISubsetHandler
vertex_created(Grid *grid, Vertex *vrt, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
vertex_to_be_erased(Grid *grid, Vertex *vrt, Vertex *replacedBy=NULL)ug::ISubsetHandlervirtual
VertexSectionContainer typedefug::GridSubsetHandlerprotected
vertices_to_be_merged(Grid *grid, Vertex *target, Vertex *elem1, Vertex *elem2)ug::ISubsetHandlervirtual
volume_created(Grid *grid, Volume *vol, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
volume_to_be_erased(Grid *grid, Volume *vol, Volume *replacedBy=NULL)ug::ISubsetHandlervirtual
volumes_to_be_merged(Grid *grid, Volume *target, Volume *elem1, Volume *elem2)ug::ISubsetHandlervirtual
VolumeSectionContainer typedefug::GridSubsetHandlerprotected
~GridObserver()ug::GridObserverinlinevirtual
~GridSubsetHandler()ug::GridSubsetHandler
~ISubsetHandler()ug::ISubsetHandlervirtual