ug4
ug::ISubsetHandler Member List

This is the complete list of members for ug::ISubsetHandler, including all inherited members.

add_required_subset_lists(int maxIndex)=0ug::ISubsetHandlerprotectedpure virtual
alter_subset_index(Vertex *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
alter_subset_index(Edge *e, int subsetIndex)ug::ISubsetHandlerinlineprotected
alter_subset_index(Face *f, int subsetIndex)ug::ISubsetHandlerinlineprotected
alter_subset_index(Volume *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
assign_subset(TIterator iterBegin, TIterator iterEnd, int subsetIndex)ug::ISubsetHandler
assign_subset(Vertex *elem, int subsetIndex)=0ug::ISubsetHandlerpure virtual
assign_subset(Edge *elem, int subsetIndex)=0ug::ISubsetHandlerpure virtual
assign_subset(Face *elem, int subsetIndex)=0ug::ISubsetHandlerpure virtual
assign_subset(Volume *elem, int subsetIndex)=0ug::ISubsetHandlerpure virtual
assign_subset(GridObject *elem, int subsetIndex)ug::ISubsetHandlervirtual
assign_subset_handler(const ISubsetHandler &sh)ug::ISubsetHandlerprotected
ASubsetIndex typedefug::ISubsetHandlerprotected
AttachedEdgeList typedefug::ISubsetHandlerprotected
AttachedFaceList typedefug::ISubsetHandlerprotected
AttachedVertexList typedefug::ISubsetHandlerprotected
AttachedVolumeList typedefug::ISubsetHandlerprotected
change_subset_indices(int indOld, int indNew)=0ug::ISubsetHandlerprotectedpure virtual
clear()ug::ISubsetHandler
clear_subset(int subsetIndex)ug::ISubsetHandler
clear_subset_lists(int index)=0ug::ISubsetHandlerprotectedpure virtual
clear_subsets()ug::ISubsetHandler
contains_edges(int subsetIndex) const =0ug::ISubsetHandlerpure virtual
contains_faces(int subsetIndex) const =0ug::ISubsetHandlerpure virtual
contains_vertices(int subsetIndex) const =0ug::ISubsetHandlerpure virtual
contains_volumes(int subsetIndex) const =0ug::ISubsetHandlerpure virtual
create_required_subsets(int index)ug::ISubsetHandlerprotected
disable_element_support(uint shElements)ug::ISubsetHandler
edge_created(Grid *grid, Edge *e, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
edge_to_be_erased(Grid *grid, Edge *e, Edge *replacedBy=NULL)ug::ISubsetHandlervirtual
edges_to_be_merged(Grid *grid, Edge *target, Edge *elem1, Edge *elem2)ug::ISubsetHandlervirtual
EdgeSectionContainer typedefug::ISubsetHandlerprotected
elements_are_supported(uint shElements) constug::ISubsetHandler
elements_to_be_cleared(Grid *grid)ug::ISubsetHandlervirtual
elems_to_be_merged(Grid *grid, TElem *target, TElem *elem1, TElem *elem2)ug::ISubsetHandlerprotected
enable_element_support(uint shElements)ug::ISubsetHandler
enable_strict_inheritance(bool bEnable)ug::ISubsetHandler
enable_subset_inheritance(bool bEnable)ug::ISubsetHandler
erase_subset(int subsetIndex)ug::ISubsetHandler
erase_subset_lists()=0ug::ISubsetHandlerprotectedpure virtual
erase_subset_lists(int index)=0ug::ISubsetHandlerprotectedpure virtual
face_created(Grid *grid, Face *f, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
face_to_be_erased(Grid *grid, Face *f, Face *replacedBy=NULL)ug::ISubsetHandlervirtual
faces_to_be_merged(Grid *grid, Face *target, Face *elem1, Face *elem2)ug::ISubsetHandlervirtual
FaceSectionContainer typedefug::ISubsetHandlerprotected
get_default_subset_index()ug::ISubsetHandlerinline
get_grid_objects_in_subset(int subsetInd) const =0ug::ISubsetHandlerpure virtual
get_subset_index(GridObject *elem) constug::ISubsetHandler
get_subset_index(Vertex *elem) constug::ISubsetHandlerinline
get_subset_index(Edge *elem) constug::ISubsetHandlerinline
get_subset_index(Face *elem) constug::ISubsetHandlerinline
get_subset_index(Volume *elem) constug::ISubsetHandlerinline
get_subset_index(const char *name) constug::ISubsetHandler
get_subset_name(int subsetIndex) constug::ISubsetHandler
grid() constug::ISubsetHandler
grid_to_be_destroyed(Grid *grid)ug::ISubsetHandlervirtual
insert_subset(int subsetIndex)ug::ISubsetHandler
ISubsetHandler(uint supportedElements=SHE_ALL)ug::ISubsetHandler
ISubsetHandler(Grid &grid, uint supportedElements=SHE_ALL)ug::ISubsetHandler
ISubsetHandler(const ISubsetHandler &sh)ug::ISubsetHandlerinlineprivate
join_subset_lists(int target, int src1, int src2)=0ug::ISubsetHandlerprotectedpure virtual
join_subsets(int targetSub, int sub1, int sub2, bool eraseUnusedSubs)ug::ISubsetHandler
m_aaSubsetIndexEDGEug::ISubsetHandlerprotected
m_aaSubsetIndexFACEug::ISubsetHandlerprotected
m_aaSubsetIndexVOLug::ISubsetHandlerprotected
m_aaSubsetIndexVRTug::ISubsetHandlerprotected
m_aSubsetIndexug::ISubsetHandlerprotected
m_bStrictInheritanceEnabledug::ISubsetHandlerprotected
m_bSubsetInheritanceEnabledug::ISubsetHandlerprotected
m_defaultSubsetIndexug::ISubsetHandlerprotected
m_defaultSubsetInfoug::ISubsetHandlerprotected
m_pGridug::ISubsetHandlerprotected
m_subsetInfosug::ISubsetHandlerprotected
m_supportedElementsug::ISubsetHandlerprotected
move_subset(int indexFrom, int indexTo)ug::ISubsetHandler
move_subset_lists(int indexFrom, int indexTo)=0ug::ISubsetHandlerprotectedpure virtual
num_subsets() constug::ISubsetHandlerinline
operator=(const ISubsetHandler &sh)ug::ISubsetHandler
reset_subset_indices(uint shElements=SHE_ALL)ug::ISubsetHandlerprotected
set_default_subset_index(int subsetIndex)ug::ISubsetHandler
set_default_subset_info(const SubsetInfo &defSI)ug::ISubsetHandler
set_grid(Grid *grid)ug::ISubsetHandlerprotected
set_subset_info(int subsetIndex, const SubsetInfo &subsetInfo)ug::ISubsetHandler
set_subset_name(const char *name, int subsetIndex)ug::ISubsetHandler
set_supported_elements(uint shElements)ug::ISubsetHandler
strict_inheritance_enabled()ug::ISubsetHandlerinline
subset_assigned(Vertex *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_assigned(Edge *e, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_assigned(Face *f, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_assigned(Volume *v, int subsetIndex)ug::ISubsetHandlerinlineprotected
subset_info(int subsetIndex)ug::ISubsetHandler
subset_info(int subsetIndex) constug::ISubsetHandler
subset_inheritance_enabled()ug::ISubsetHandlerinline
subset_required(int index)ug::ISubsetHandlerinline
subset_required(int index) constug::ISubsetHandlerinline
SubsetInfoVec typedefug::ISubsetHandlerprotected
swap_subset_lists(int ind1, int ind2)=0ug::ISubsetHandlerprotectedpure virtual
swap_subsets(int subsetIndex1, int subsetIndex2)ug::ISubsetHandler
vertex_created(Grid *grid, Vertex *vrt, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
vertex_to_be_erased(Grid *grid, Vertex *vrt, Vertex *replacedBy=NULL)ug::ISubsetHandlervirtual
VertexSectionContainer typedefug::ISubsetHandlerprotected
vertices_to_be_merged(Grid *grid, Vertex *target, Vertex *elem1, Vertex *elem2)ug::ISubsetHandlervirtual
volume_created(Grid *grid, Volume *vol, GridObject *pParent=NULL, bool replacesParent=false)ug::ISubsetHandlervirtual
volume_to_be_erased(Grid *grid, Volume *vol, Volume *replacedBy=NULL)ug::ISubsetHandlervirtual
volumes_to_be_merged(Grid *grid, Volume *target, Volume *elem1, Volume *elem2)ug::ISubsetHandlervirtual
VolumeSectionContainer typedefug::ISubsetHandlerprotected
~GridObserver()ug::GridObserverinlinevirtual
~ISubsetHandler()ug::ISubsetHandlervirtual