ug4
collision_element_info.h
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1 /*
2  * Copyright (c) 2010-2015: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #ifndef __H__UG__NODE_TREE__COLLSISION_ELEMENT_INFO__
34 #define __H__UG__NODE_TREE__COLLSISION_ELEMENT_INFO__
35 
36 namespace ug{
37 namespace node_tree
38 {
39 
41 // CollisionElementID
55  CollisionElementID(void* p) : m_ptrID(p) {}
56  CollisionElementID(int i) : m_intID(i) {}
57 
58  inline bool is_valid() {return m_intID != -1;}
59 
60  bool operator == (const CollisionElementID& id) const {return m_ptrID == id.m_ptrID;}
61 
62  union{
63  void* m_ptrID;
64  int m_intID;
65  };
66 };
67 
68 }// end of namespace node_tree
69 }// end of namespace ug
70 
71 #endif
72 
parameterString p
the ug namespace
Definition: collision_element_info.h:53
void * m_ptrID
Definition: collision_element_info.h:63
CollisionElementID(int i)
Definition: collision_element_info.h:56
CollisionElementID(void *p)
Definition: collision_element_info.h:55
bool operator==(const CollisionElementID &id) const
Definition: collision_element_info.h:60
CollisionElementID()
Definition: collision_element_info.h:54
bool is_valid()
Definition: collision_element_info.h:58
int m_intID
Definition: collision_element_info.h:64