ug4
file_io_art.h
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1 /*
2  * Copyright (c) 2009-2015: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #ifndef __H__LIB_GRID__FILE_IO_ART__
34 #define __H__LIB_GRID__FILE_IO_ART__
35 
36 #include "../grid/grid.h"
38 #include "../common_attachments.h"
39 
40 namespace ug
41 {
44 bool LoadGridFromART(Grid&grid, const char* filename,
45  ISubsetHandler* pSH = NULL,
46  AVector3& aPos = aPosition);
47 
50 bool SaveGridToART(Grid& grid, const char* filename,
51  ISubsetHandler* pSH = NULL,
52  AVector3& aPos = aPosition);
53 
54 };
55 
56 #endif
the ug namespace
bool SaveGridToART(Grid &srcGrid, const char *filename, ISubsetHandler *pSH, AVector3 &aPos)
saves a grid to art
Definition: file_io_art.cpp:580
bool LoadGridFromART(Grid &grid, const char *filename, ISubsetHandler *pSH, AVector3 &aPos)
loads a grid from art
Definition: file_io_art.cpp:300
APosition aPosition("position", true)
The standard 3d position type.
Definition: common_attachments.h:84
Attachment< vector3 > AVector3
Definition: common_attachments.h:62