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lua_compiler.h
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1/*
2 * Copyright (c) 2013-2015: G-CSC, Goethe University Frankfurt
3 * Author: Martin Rupp
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#ifndef __LUACompiler_H__
34#define __LUACompiler_H__
35
36#include <stdio.h>
37#include <string>
40
41namespace ug{
42
43class VMAdd;
44
45namespace bridge {
46
47
48
50{
51
52private:
53 typedef int (*LUA2C_Function)(double *, const double *) ;
54
56 std::string m_pDyn;
58
59public:
60 std::string m_name;
64 bool bVM;
66 {
67 m_f= nullptr;
68 m_name = "uninitialized";
69 m_pDyn = "";
70 m_libHandle = nullptr;
71 bInitialized = false;
72 bVM = false;
73 vm = nullptr;
74 }
75
76 int num_in() const
77 {
78 return m_iIn;
79 }
80
81 int num_out() const
82 {
83 return m_iOut;
84 }
85
86 const std::string &name() const
87 {
88 return m_name;
89 }
90
91 bool is_valid() const
92 {
93 return bInitialized;
94 }
95
96 bool create(const char *functionName, LuaFunctionHandle* pHandle = nullptr);
97 bool createVM(const char *functionName, LuaFunctionHandle* pHandle = nullptr);
98 bool createC(const char *functionName, LuaFunctionHandle* pHandle = nullptr);
99
100 bool call(double *ret, const double *in) const;
101 virtual ~LUACompiler();
102};
103
104
105}
106}
107#endif /* __LUACompiler_H__ */
108
Handle for a lua reference.
Definition lua_function_handle.h:40
--> documentation in vm.doxygen <–///
Definition vm.h:49
Definition lua_compiler.h:50
int(* LUA2C_Function)(double *, const double *)
Definition lua_compiler.h:53
std::string m_name
Definition lua_compiler.h:60
virtual ~LUACompiler()
Definition lua_compiler.cpp:247
DynLibHandle m_libHandle
Definition lua_compiler.h:55
std::string m_pDyn
Definition lua_compiler.h:56
LUACompiler()
Definition lua_compiler.h:65
bool bVM
Definition lua_compiler.h:64
const std::string & name() const
Definition lua_compiler.h:86
int num_in() const
Definition lua_compiler.h:76
bool create(const char *functionName, LuaFunctionHandle *pHandle=nullptr)
Definition lua_compiler.cpp:59
VMAdd * vm
Definition lua_compiler.h:57
LUA2C_Function m_f
Definition lua_compiler.h:61
int num_out() const
Definition lua_compiler.h:81
int m_iOut
Definition lua_compiler.h:62
bool bInitialized
Definition lua_compiler.h:63
bool call(double *ret, const double *in) const
Definition lua_compiler.cpp:263
bool createVM(const char *functionName, LuaFunctionHandle *pHandle=nullptr)
Definition lua_compiler.cpp:187
bool createC(const char *functionName, LuaFunctionHandle *pHandle=nullptr)
Definition lua_compiler.cpp:67
bool is_valid() const
Definition lua_compiler.h:91
int m_iIn
Definition lua_compiler.h:62
void * DynLibHandle
Defines a reference to a dynamically loaded library.
Definition dynamic_library_util.h:51
the ug namespace