Here is a list of all namespace members with links to the namespace documentation for each member:
- n -
- NbrIsInSubset() : ug
- NeighborhoodType : ug
- newton_for_bp_projection() : ug
- NextValid2DFLine() : ug
- NHT_ALL : ug
- NHT_DEFAULT : ug
- NHT_EDGE_NEIGHBORS : ug
- NHT_FACE_NEIGHBORS : ug
- NHT_VERTEX_NEIGHBORS : ug
- NHT_VOLUME_NEIGHBORS : ug
- NONE : ug
- NonzeroString() : ug
- NormalizedChebyshev1Poly() : ug
- NormalizedChebyshev2Poly() : ug
- NormalizedLegendrePoly() : ug
- NOT_ATTACHED : ug::vrl::threading
- NotVertical() : ug
- NUM_BOTTOM_EDGES : ug::pyra_rules
- NUM_EDGES : ug::hex_rules, ug::oct_rules, ug::prism_rules, ug::pyra_rules, ug::tet_rules
- NUM_FACES : ug::hex_rules, ug::oct_rules, ug::prism_rules, ug::pyra_rules, ug::tet_rules
- NUM_GEOMETRIC_BASE_OBJECTS : ug
- NUM_QUADS : ug::hex_rules, ug::oct_rules, ug::prism_rules, ug::pyra_rules, ug::tet_rules
- NUM_REFERENCE_OBJECTS : ug
- NUM_TOP_EDGES : ug::pyra_rules
- NUM_TRIS : ug::hex_rules, ug::oct_rules, ug::prism_rules, ug::pyra_rules, ug::tet_rules
- num_vertices() : boost
- NUM_VERTICES : ug::hex_rules, ug::oct_rules, ug::prism_rules, ug::pyra_rules, ug::tet_rules
- NumAssociatedEdges() : ug
- NumAssociatedFaces() : ug
- NumAssociatedVolumes() : ug
- NumberOfDigits() : ug
- numberVector2JObject() : ug::vrl
- NumeriereKnoten() : ug
- NumIndices() : ug
- NumProcs() : pcl
- NumSharedVertices() : ug
- NumVertices() : ug