Plugins
new_tools.h
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1 /*
2  * Copyright (c) 2013-2017: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #ifndef __H__UG_PROMESH__new_tools__
34 #define __H__UG_PROMESH__new_tools__
35 
36 #include "../mesh.h"
39 
40 namespace ug{
41 namespace promesh{
42 
45 class Box{
46  public:
47  void set_min(const vector3& val) {min = val;}
48  void set_max(const vector3& val) {max = val;}
49  const vector3& get_min() const {return min;}
50  const vector3& get_max() const {return max;}
51 
52  void global_to_local (const vector3& glob, vector3& locOut)
53  {
54  for(size_t i = 0; i < 3; ++i){
55  number d = max[i] - min[i];
56  if(d != 0)
57  locOut[i] = (glob[i] - min[i]) / d;
58  else
59  locOut[i] = 0;
60  }
61  }
62 
63  void local_to_global (const vector3& loc, vector3& globOut)
64  {
65  for(size_t i = 0; i < 3; ++i){
66  number d = max[i] - min[i];
67  globOut[i] = loc[i] * d + min[i];
68  }
69  }
70 
73 };
74 
75 
77 // INFO
79 {
80  SmartPtr<Box> box = make_sp(new Box);
81  CalculateBoundingBox(box->min, box->max, obj->grid().vertices_begin(),
82  obj->grid().vertices_end(), obj->position_accessor());
83  return box;
84 }
85 
87 
88 }}// end of namespace
89 
90 #endif
VertexIterator vertices_begin()
VertexIterator vertices_end()
Definition: new_tools.h:45
vector3 max
Definition: new_tools.h:72
vector3 min
Definition: new_tools.h:71
void set_max(const vector3 &val)
Definition: new_tools.h:48
void set_min(const vector3 &val)
Definition: new_tools.h:47
const vector3 & get_min() const
Definition: new_tools.h:49
void local_to_global(const vector3 &loc, vector3 &globOut)
Definition: new_tools.h:63
void global_to_local(const vector3 &glob, vector3 &locOut)
Definition: new_tools.h:52
const vector3 & get_max() const
Definition: new_tools.h:50
Definition: mesh.h:73
position_accessor_t & position_accessor()
returns accessor to vertex positions
Definition: mesh.h:113
Grid & grid()
Definition: mesh.h:99
void CalculateBoundingBox(size_t npoints, const MathVector< dim > points[], MathVector< dim > &vMinBB, MathVector< dim > &vMaxBB)
SmartPtr< Box > GetBoundingBox(Mesh *obj)
Definition: new_tools.h:78
double number
SmartPtr< T, FreePolicy > make_sp(T *inst)