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prism_rules_impl.h
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1/*
2 * Copyright (c) 2015: G-CSC, Goethe University Frankfurt
3 * Author: Sebastian Reiter
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#ifndef __H__UG_prism_rules_impl
34#define __H__UG_prism_rules_impl
35
36#include "prism_rules.h"
37#include "grid_object_ids.h"
38
39namespace ug{
40namespace prism_rules{
41
42template <class TCmp>
43int ConvertToTetrahedra(int* newIndsOut, TCmp cmp)
44{
45// The idea and implementation follows:
46// Dompierre et al., "How to Subdivide Pyramids, Prisms and Hexahedra into Tetrahedra"
47
48// find the smallest index
49 int smallest = 0;
50 for(int i = 1; i < 6; ++i){
51 if(cmp(i, smallest))
52 smallest = i;
53 }
54
55// create a local ordering
56 static const int permutations [6][6] = {{0, 1, 2, 3, 4, 5},
57 {1, 2, 0, 4, 5, 3},
58 {2, 0, 1, 5, 3, 4},
59 {3, 5, 4, 0, 2, 1},
60 {4, 3, 5, 1, 0, 2},
61 {5, 4, 3, 2, 1, 0}};
62
63 const int* I = permutations[smallest];
64
65 int t0 = cmp(I[1], I[5]) ? I[1] : I[5];
66 int t1 = cmp(I[2], I[4]) ? I[2] : I[4];
67
68 if(cmp(t0, t1)){
69 int i = 0;
70 newIndsOut[i++] = GOID_TETRAHEDRON;
71 newIndsOut[i++] = I[0]; newIndsOut[i++] = I[1];
72 newIndsOut[i++] = I[2]; newIndsOut[i++] = I[5];
73
74 newIndsOut[i++] = GOID_TETRAHEDRON;
75 newIndsOut[i++] = I[0]; newIndsOut[i++] = I[1];
76 newIndsOut[i++] = I[5]; newIndsOut[i++] = I[4];
77
78 newIndsOut[i++] = GOID_TETRAHEDRON;
79 newIndsOut[i++] = I[0]; newIndsOut[i++] = I[4];
80 newIndsOut[i++] = I[5]; newIndsOut[i++] = I[3];
81 return i;
82 }
83 else{
84 int i = 0;
85 newIndsOut[i++] = GOID_TETRAHEDRON;
86 newIndsOut[i++] = I[0]; newIndsOut[i++] = I[1];
87 newIndsOut[i++] = I[2]; newIndsOut[i++] = I[4];
88
89 newIndsOut[i++] = GOID_TETRAHEDRON;
90 newIndsOut[i++] = I[0]; newIndsOut[i++] = I[4];
91 newIndsOut[i++] = I[2]; newIndsOut[i++] = I[5];
92
93 newIndsOut[i++] = GOID_TETRAHEDRON;
94 newIndsOut[i++] = I[0]; newIndsOut[i++] = I[4];
95 newIndsOut[i++] = I[5]; newIndsOut[i++] = I[3];
96 return i;
97 }
98}
99
100}// end of namespace
101}// end of namespace
102
103#endif //__H__UG_prism_rules_impl
int ConvertToTetrahedra(int *newIndsOut, TCmp cmp)
fills an array of integers describing tetrahedra that shall replace the prism
Definition prism_rules_impl.h:43
the ug namespace
@ GOID_TETRAHEDRON
Definition grid_object_ids.h:43