ug4
triangle_fill_sweep_line.h
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1 /*
2  * Copyright (c) 2012-2015: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #include <list>
34 #include <vector>
35 #include <cassert>
36 #include <map>
37 #include <stack>
38 #include "lib_grid/lg_base.h"
39 #include "common/ug_config.h"
40 
41 #ifndef __H__UG4__LIB_GRID__TRIANGLE_FILL_SWEEP_LINE__
42 #define __H__UG4__LIB_GRID__TRIANGLE_FILL_SWEEP_LINE__
43 
44 namespace ug
45 {
46 
48 
51 UG_API
52 bool TriangleFill_SweepLine(std::vector<int>& facesOut,
53  const std::vector<vector2>& srcVrts,
54  /*const */std::vector<int>& srcEdges);
55 
57 
58 UG_API
59 bool TriangleFill_SweepLine(std::vector<int>& facesOut,
60  const std::vector<vector3>& srcVrts,
61  /*const */std::vector<int>& srcEdges);
62 
64 
69 template <class TIterator>
70 bool TriangleFill_SweepLine(Grid& grid, TIterator edgesBegin,
71  TIterator edgesEnd, APosition& aPosVRT,
72  AInt& aIntVRT,
73  SubsetHandler* pSH = NULL,
74  int newSubsetIndex = -1);
75 
76 }// namespace ug
77 
79 // include implementation
81 
82 #endif
#define UG_API
Definition: ug_config.h:65
the ug namespace
GridSubsetHandler SubsetHandler
Definition: subset_handler_grid.h:376
Attachment< int > AInt
Definition: common_attachments.h:55
APosition3 APosition
Definition: common_attachments.h:76
bool TriangleFill_SweepLine(vector< int > &facesOut, const vector< vector2 > &srcVrtsOrig, vector< int > &srcEdges)
Performs triangulation of a polygon and resoves additional inner edges.
Definition: triangle_fill_sweep_line.cpp:942