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triangle_fill_sweep_line.h
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1/*
2 * Copyright (c) 2012-2015: G-CSC, Goethe University Frankfurt
3 * Author: Sebastian Reiter
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#include <list>
34#include <vector>
35#include <cassert>
36#include <map>
37#include <stack>
38#include "lib_grid/lg_base.h"
39#include "common/ug_config.h"
40
41#ifndef __H__UG4__LIB_GRID__TRIANGLE_FILL_SWEEP_LINE__
42#define __H__UG4__LIB_GRID__TRIANGLE_FILL_SWEEP_LINE__
43
44namespace ug
45{
46
48
52bool TriangleFill_SweepLine(std::vector<int>& facesOut,
53 const std::vector<vector2>& srcVrts,
54 /*const */std::vector<int>& srcEdges);
55
57
59bool TriangleFill_SweepLine(std::vector<int>& facesOut,
60 const std::vector<vector3>& srcVrts,
61 /*const */std::vector<int>& srcEdges);
62
64
69template <class TIterator>
70bool TriangleFill_SweepLine(Grid& grid, TIterator edgesBegin,
71 TIterator edgesEnd, APosition& aPosVRT,
72 AInt& aIntVRT,
73 SubsetHandler* pSH = NULL,
74 int newSubsetIndex = -1);
75
76}// namespace ug
77
79// include implementation
81
82#endif
#define UG_API
Definition ug_config.h:65
the ug namespace
GridSubsetHandler SubsetHandler
Definition subset_handler_grid.h:376
Attachment< int > AInt
Definition common_attachments.h:55
APosition3 APosition
Definition common_attachments.h:76
bool TriangleFill_SweepLine(vector< int > &facesOut, const vector< vector2 > &srcVrtsOrig, vector< int > &srcEdges)
Performs triangulation of a polygon and resoves additional inner edges.
Definition triangle_fill_sweep_line.cpp:942