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cryer.lua File Reference

Functions

function Cylinder3dNormalX (x, y, z, t)
 
function Cylinder3dNormalY (x, y, z, t)
 
function Sphere2dNormalX (x, y, t)
 
function Sphere2dNormalY (x, y, t)
 
function Sphere3dNormalX (x, y, z, t)
 
function Sphere3dNormalY (x, y, z, t)
 
function Sphere3dNormalZ (x, y, z, t)
 

Function Documentation

◆ Cylinder3dNormalX()

function Cylinder3dNormalX ( ,
y  ,
,
t   
)

location: /home/runner/work/docs/docs/ug4/apps/poroelasticity/scripts / cryer.lua :16-18

function Cylinder3dNormalX(x,y,z,t)
return 1.0*x/math.sqrt(x*x+y*y)
function y
Definition channel.lua:79
function t
Definition channel.lua:79
function *Umax *y end
Definition channel.lua:87
function Cylinder3dNormalX(x, y, z, t)

◆ Cylinder3dNormalY()

function Cylinder3dNormalY ( ,
y  ,
,
t   
)

location: /home/runner/work/docs/docs/ug4/apps/poroelasticity/scripts / cryer.lua :20-22

function Cylinder3dNormalY(x,y,z,t)
return 1.0*y/math.sqrt(x*x+y*y)
function Cylinder3dNormalY(x, y, z, t)

References dim, and porder.

◆ Sphere2dNormalX()

function Sphere2dNormalX ( ,
y  ,
t   
)

location: /home/runner/work/docs/docs/ug4/apps/poroelasticity/scripts / cryer.lua :6-8

function Sphere2dNormalX(x,y,t)
return 1.0*x/math.sqrt(x*x+y*y)
function Sphere2dNormalX(x, y, t)

◆ Sphere2dNormalY()

function Sphere2dNormalY ( ,
y  ,
t   
)

location: /home/runner/work/docs/docs/ug4/apps/poroelasticity/scripts / cryer.lua :10-12

function Sphere2dNormalY(x,y,t)
return 1.0*y/math.sqrt(x*x+y*y)
function Sphere2dNormalY(x, y, t)

◆ Sphere3dNormalX()

function Sphere3dNormalX ( ,
y  ,
,
t   
)

location: /home/runner/work/docs/docs/ug4/apps/poroelasticity/scripts / cryer.lua :26-28

function Sphere3dNormalX(x,y,z,t)
return 1.0*x/math.sqrt(x*x+y*y+z*z)
function Sphere3dNormalX(x, y, z, t)

◆ Sphere3dNormalY()

function Sphere3dNormalY ( ,
y  ,
,
t   
)

location: /home/runner/work/docs/docs/ug4/apps/poroelasticity/scripts / cryer.lua :30-32

function Sphere3dNormalY(x,y,z,t)
return 1.0*y/math.sqrt(x*x+y*y+z*z)
function Sphere3dNormalY(x, y, z, t)

◆ Sphere3dNormalZ()

function Sphere3dNormalZ ( ,
y  ,
,
t   
)

location: /home/runner/work/docs/docs/ug4/apps/poroelasticity/scripts / cryer.lua :34-36

function Sphere3dNormalZ(x,y,z,t)
return 1.0*z/math.sqrt(x*x+y*y+z*z)
function Sphere3dNormalZ(x, y, z, t)

References s.