ug4
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only used to initialize a pyramids. for all other tasks you should use VolumeDescripor. More...
#include <grid_objects_3d.h>
Public Member Functions | |
uint | num_vertices () const |
PyramidDescriptor () | |
PyramidDescriptor (const PyramidDescriptor &td) | |
PyramidDescriptor (const VolumeVertices &vv) | |
PyramidDescriptor (Vertex *v1, Vertex *v2, Vertex *v3, Vertex *v4, Vertex *v5) | |
Vertex * | vertex (size_t index) const |
Protected Attributes | |
Vertex * | m_vertex [5] |
only used to initialize a pyramids. for all other tasks you should use VolumeDescripor.
please be sure to pass the vertices in the correct order: v1, v2, v3, v4: bottom-vertices in counterclockwise order (if viewed from the top). v5: top-vertex.
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inline |
ug::PyramidDescriptor::PyramidDescriptor | ( | const PyramidDescriptor & | td | ) |
References vertex().
ug::PyramidDescriptor::PyramidDescriptor | ( | const VolumeVertices & | vv | ) |
References ug::VolumeVertices::num_vertices(), and ug::VolumeVertices::vertex().
ug::PyramidDescriptor::PyramidDescriptor | ( | Vertex * | v1, |
Vertex * | v2, | ||
Vertex * | v3, | ||
Vertex * | v4, | ||
Vertex * | v5 | ||
) |
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inline |
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inline |
Referenced by ug::Pyramid::Pyramid(), and PyramidDescriptor().
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protected |