#include <simple_grid.h>
◆ clear()
void ug::SimpleGrid::clear |
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◆ triangleNormals
std::vector<vector3> ug::SimpleGrid::triangleNormals |
◆ triangles
std::vector<int> ug::SimpleGrid::triangles |
Referenced by ug::CalculateTriangleNormal(), ug::CalculateTriangleNormals(), clear(), ug::CollapseEdge(), ug::GeometricApproximationDegree(), ug::GeometricApproximationDegree(), ug::ObtainSimpleGrid(), ug::ObtainSimpleGrid_CollapseEdge(), ug::PrintSimpleGrid(), ug::ShapeQualityDegree(), ug::ShapeQualityDegree(), and ug::SwapEdge().
◆ vertexNormals
std::vector<vector3> ug::SimpleGrid::vertexNormals |
◆ vertices
std::vector<vector3> ug::SimpleGrid::vertices |
The documentation for this class was generated from the following files: