ug4
extrude.h
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1 /*
2  * Copyright (c) 2010-2015: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #ifndef __H__LIBGRID__EXTRUDE__
34 #define __H__LIBGRID__EXTRUDE__
35 
36 #include <vector>
37 #include "lib_grid/lg_base.h"
38 
39 namespace ug
40 {
43 
46 {
49 
52 };
53 
55 // Extrude
57 
87 template <class vector_t>
88 void Extrude(Grid& grid,
89  std::vector<Vertex*>* pvVerticesInOut,
90  std::vector<Edge*>* pvEdgesInOut,
91  std::vector<Face*>* pvFacesInOut,
92  const vector_t& direction,
93  uint extrusionOptions = EO_DEFAULT,
94  Attachment<vector_t>& aPos = aPosition,
95  std::vector<Volume*>* pvVolsOut = NULL);
96 
97 template <class TAAPos>
98 void Extrude(Grid& grid,
99  std::vector<Vertex*>* pvVerticesInOut,
100  std::vector<Edge*>* pvEdgesInOut,
101  std::vector<Face*>* pvFacesInOut,
102  const typename TAAPos::ValueType& direction,
103  TAAPos aaPos,
104  uint extrusionOptions = EO_DEFAULT,
105  std::vector<Volume*>* pvVolsOut = NULL);
108 /*
109 void Extrude(Grid& grid,
110  Selector& sel,
111  const vector3& direction,
112  uint extrusionOptions = EO_DEFAULT,
113  APosition& aPos = aPosition);
114 */
115 
117 
118 }// end of namespace
119 
120 
121 #endif
ExtrusionOptions
used to specify the behavior of ug::Extrude.
Definition: extrude.h:46
void Extrude(Grid &grid, std::vector< Vertex * > *pvVerticesInOut, std::vector< Edge * > *pvEdgesInOut, std::vector< Face * > *pvFacesInOut, const vector_t &direction, uint extrusionOptions, Attachment< vector_t > &aPos, std::vector< Volume * > *pvVolsOut)
extrudes geometry and creates new edges, faces and volumes.
Definition: extrude.cpp:64
@ EO_DEFAULT
Definition: extrude.h:50
@ EO_CREATE_FACES
Definition: extrude.h:47
@ EO_CREATE_VOLUMES
Definition: extrude.h:48
unsigned int uint
Definition: types.h:114
the ug namespace
APosition aPosition("position", true)
The standard 3d position type.
Definition: common_attachments.h:84