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grid_adaption.h
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1/*
2 * Copyright (c) 2010-2015: G-CSC, Goethe University Frankfurt
3 * Author: Sebastian Reiter
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#ifndef __H__LIB_GRID__GRID_ADAPTION__
34#define __H__LIB_GRID__GRID_ADAPTION__
35
36#include <vector>
37#include "lib_grid/lg_base.h"
38
39namespace ug
40{
41
44
47
72bool AdaptSurfaceGridToCylinder(Selector& selOut, Grid& grid,
73 Vertex* vrtCenter, const vector3& normal,
74 number radius, number rimSnapThreshold, AInt& aInt,
75 APosition& aPos = aPosition);
76
79
91bool AdaptSurfaceGridToCylinder(Selector& selOut, Grid& grid,
92 Vertex* vrtCenter, const vector3& normal,
93 number radius, number rimSnapThreshold,
94 APosition& aPos = aPosition);
95
97
98}// end of namespace
99
100#endif
bool AdaptSurfaceGridToCylinder(Selector &selOut, Grid &grid, Vertex *vrtCenter, const vector3 &normal, number radius, number rimSnapThreshold, AInt &aInt, APosition &aPos)
Performs local remeshing so that the grid is adapted to the given cylinder.
Definition grid_adaption.cpp:46
double number
Definition types.h:124
MathVector< 3, number > vector3
a 3d vector
Definition ugmath_types.h:72
the ug namespace
Attachment< int > AInt
Definition common_attachments.h:55
APosition3 APosition
Definition common_attachments.h:76
APosition aPosition("position", true)
The standard 3d position type.
Definition common_attachments.h:84