33 #ifndef __H__LIB_GRID__GRID_ADAPTION__
34 #define __H__LIB_GRID__GRID_ADAPTION__
73 Vertex* vrtCenter,
const vector3& normal,
92 Vertex* vrtCenter,
const vector3& normal,
bool AdaptSurfaceGridToCylinder(Selector &selOut, Grid &grid, Vertex *vrtCenter, const vector3 &normal, number radius, number rimSnapThreshold, AInt &aInt, APosition &aPos)
Performs local remeshing so that the grid is adapted to the given cylinder.
Definition: grid_adaption.cpp:46
double number
Definition: types.h:124
MathVector< 3, number > vector3
a 3d vector
Definition: ugmath_types.h:72
Attachment< int > AInt
Definition: common_attachments.h:55
APosition3 APosition
Definition: common_attachments.h:76
APosition aPosition("position", true)
The standard 3d position type.
Definition: common_attachments.h:84