ug4
grid_adaption.h File Reference
#include <vector>
#include "lib_grid/lg_base.h"

Go to the source code of this file.

Namespaces

 ug
 the ug namespace
 

Functions

bool ug::AdaptSurfaceGridToCylinder (Selector &selOut, Grid &grid, Vertex *vrtCenter, const vector3 &normal, number radius, number rimSnapThreshold, AInt &aInt, APosition &aPos=aPosition)
 Performs local remeshing so that the grid is adapted to the given cylinder. More...
 
bool ug::AdaptSurfaceGridToCylinder (Selector &selOut, Grid &grid, Vertex *vrtCenter, const vector3 &normal, number radius, number rimSnapThreshold, APosition &aPos=aPosition)
 Performs local remeshing so that the grid is adapted to the given cylinder. More...