ug4
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#include <cassert>
#include "rule_util.h"
#include "hexahedron_rules.h"
#include "grid_object_ids.h"
Namespaces | |
ug | |
the ug namespace | |
ug::hex_rules | |
Functions | |
bool | ug::hex_rules::IsRegularRefRule (const int edgeMarks) |
returns true if the specified edgeMarks would lead to a regular refinement More... | |
int | ug::hex_rules::Refine (int *newIndsOut, int *newEdgeVrts, bool &newCenterOut, vector3 *, bool *isSnapPoint) |
void | ug::hex_rules::RotateQuad (int vrtsOut[4], const int quad[4], int steps) |
Output are the vertices of a rotated quadrilateral. More... | |