ug4
icosahedron.h
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1 /*
2  * Copyright (c) 2012-2015: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #ifndef __H__UG__icosahedron__
34 #define __H__UG__icosahedron__
35 
36 #include "lib_grid/lg_base.h"
37 
38 namespace ug
39 {
40 
42 void GenerateIcosahedron(Grid& grid, const vector3& center,
43  number radius, AVector3& aPos);
44 
46 
57 void GenerateIcosphere(Grid& grid, const vector3& center, number radius,
58  int numRefinements, AVector3& aPos, Selector* psel = NULL);
59 
61 
69 void GenerateIcosphere( std::vector<vector3>& trisOut,
70  const vector3& center,
71  number radius,
72  size_t refinements);
73 }// end of namespace
74 
75 #endif
double number
Definition: types.h:124
MathVector< 3, number > vector3
a 3d vector
Definition: ugmath_types.h:72
the ug namespace
void GenerateIcosphere(Grid &grid, const vector3 &center, number radius, int numRefinements, AVector3 &aPos, Selector *psel)
Creates a ico-sphere by repeatedly refining an icosahedron.
Definition: icosahedron.cpp:78
void GenerateIcosahedron(Grid &grid, const vector3 &center, number radius, AVector3 &aPos)
Creates an Icosahedron.
Definition: icosahedron.cpp:40
Attachment< vector3 > AVector3
Definition: common_attachments.h:62