Go to the source code of this file.
|
void | ug::GenerateIcosahedron (Grid &grid, const vector3 ¢er, number radius, AVector3 &aPos) |
| Creates an Icosahedron. More...
|
|
void | ug::GenerateIcosphere (Grid &grid, const vector3 ¢er, number radius, int numRefinements, AVector3 &aPos, Selector *psel=NULL) |
| Creates a ico-sphere by repeatedly refining an icosahedron. More...
|
|
void | ug::GenerateIcosphere (std::vector< vector3 > &trisOut, const vector3 ¢er, number radius, size_t refinements) |
| Generates a list of triangle-corners for the given Ico-Sphere. More...
|
|