ug4
|
#include <stdarg.h>
#include <string>
#include "registry/registry.h"
#include "externals/lua/lua.h"
#include "lua_util.h"
#include "common/common.h"
#include "common/math/ugmath.h"
#include "lib_disc/spatial_disc/user_data/user_data.h"
#include "lib_disc/spatial_disc/user_data/std_glob_pos_data.h"
#include "lib_disc/spatial_disc/user_data/user_function.h"
#include "lib_disc/spatial_disc/user_data/linker/linker.h"
#include "lua_traits.h"
#include "bindings/lua/lua_function_handle.h"
#include "lua_user_data_impl.h"
Go to the source code of this file.
Classes | |
class | ug::LuaFunction< TData, TDataIn > |
class | ug::LuaUserData< TData, dim, TRet > |
provides data specified in the lua script More... | |
class | ug::LuaUserDataFactory< TData, dim, TRet > |
Factory providing LuaUserData. More... | |
class | ug::LuaUserFunction< TData, dim, TDataIn > |
maps several data values to an output data value using a lua callback More... | |
class | ug::LuaUserNumberNumberFunction |
this class maps a scalar value an output scalar value using a lua callback More... | |
Namespaces | |
ug | |
the ug namespace | |
ug::bridge | |
Functions | |
bool | ug::CheckLuaCallbackName (const char *name) |
returns true if callback exists More... | |
void | ug::bridge::RegisterLuaUserData (Registry ®, std::string grp) |