Plugins
|
#include <limits>
#include <algorithm>
#include <locale>
#include "lib_disc/common/geometry_util.h"
#include "lib_disc/local_finite_element/local_finite_element_provider.h"
#include "common/util/provider.h"
#include "upwind.h"
Namespaces | |
ug | |
ug::NavierStokes | |
Functions | |
template<typename TRefElem , int TWorldDim> | |
void | ug::NavierStokes::GetNodeNextToCut (size_t &coOut, const MathVector< TWorldDim > &IP, const MathVector< TWorldDim > &IPVel, const MathVector< TWorldDim > *vCornerCoords) |
computes the closest node to a elem side ray intersection More... | |