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pyramid_rules_impl.h
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1/*
2 * Copyright (c) 2015: G-CSC, Goethe University Frankfurt
3 * Author: Sebastian Reiter
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#ifndef __H__UG_pyramid_rules_impl
34#define __H__UG_pyramid_rules_impl
35
36#include "pyramid_rules.h"
37#include "grid_object_ids.h"
38
39namespace ug{
40namespace pyra_rules{
41
42template <class TCmp>
43int ConvertToTetrahedra(int* newIndsOut, TCmp cmp)
44{
45// The idea and implementation follows:
46// Dompierre et al., "How to Subdivide Pyramids, Prisms and Hexahedra into Tetrahedra"
47
48// find the smallest index of the base quadrilateral
49 int smallest = 0;
50 for(int i = 1; i < 4; ++i){
51 if(cmp(i, smallest))
52 smallest = i;
53 }
54
55 if((smallest == 0) || (smallest == 2)){
56 int i = 0;
57 newIndsOut[i++] = GOID_TETRAHEDRON;
58 newIndsOut[i++] = 0; newIndsOut[i++] = 1;
59 newIndsOut[i++] = 2; newIndsOut[i++] = TOP_VERTEX;
60
61 newIndsOut[i++] = GOID_TETRAHEDRON;
62 newIndsOut[i++] = 0; newIndsOut[i++] = 2;
63 newIndsOut[i++] = 3; newIndsOut[i++] = TOP_VERTEX;
64 return i;
65 }
66 else{
67 int i = 0;
68 newIndsOut[i++] = GOID_TETRAHEDRON;
69 newIndsOut[i++] = 0; newIndsOut[i++] = 1;
70 newIndsOut[i++] = 3; newIndsOut[i++] = TOP_VERTEX;
71
72 newIndsOut[i++] = GOID_TETRAHEDRON;
73 newIndsOut[i++] = 1; newIndsOut[i++] = 2;
74 newIndsOut[i++] = 3; newIndsOut[i++] = TOP_VERTEX;
75 return i;
76 }
77}
78
79}// end of namespace
80}// end of namespace
81
82#endif //__H__UG_pyramid_rules_impl
int ConvertToTetrahedra(int *newIndsOut, TCmp cmp)
fills an array of integers describing tetrahedra that shall replace the pyramid
Definition pyramid_rules_impl.h:43
const int TOP_VERTEX
the pyramids top
Definition pyramid_rules.h:65
the ug namespace
@ GOID_TETRAHEDRON
Definition grid_object_ids.h:43