#include <cassert>
#include <iostream>
#include <sstream>
#include "common/common.h"
#include "common/math/ugmath.h"
#include "lib_disc/reference_element/reference_element.h"
Go to the source code of this file.
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class | ug::BaseReferenceMapping< dim, worldDim, isLinear, TImpl > |
| Base class for Reference mappings helping to implement interface. More...
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class | ug::ReferenceMapping< TRefElem, TWorldDim > |
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class | ug::ReferenceMapping< ReferenceEdge, TWorldDim > |
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class | ug::ReferenceMapping< ReferenceHexahedron, TWorldDim > |
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class | ug::ReferenceMapping< ReferenceOctahedron, TWorldDim > |
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class | ug::ReferenceMapping< ReferencePrism, TWorldDim > |
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class | ug::ReferenceMapping< ReferencePyramid, TWorldDim > |
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class | ug::ReferenceMapping< ReferenceQuadrilateral, TWorldDim > |
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class | ug::ReferenceMapping< ReferenceTetrahedron, TWorldDim > |
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class | ug::ReferenceMapping< ReferenceTriangle, TWorldDim > |
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class | ug::ReferenceMapping< ReferenceVertex, TWorldDim > |
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