ug4
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#include "refinement_mark_util_impl.h"
Go to the source code of this file.
Namespaces | |
ug | |
the ug namespace | |
Functions | |
template<class TRef , class TIter , class TAAPos > | |
void | ug::MarkForAnisotropicRefinement (Grid &grid, TRef &ref, number minEdgeRatio, TIter elemsBegin, TIter elemsEnd, TAAPos aaPos) |
template<class TRef , class TEdgeIter , class TAAPos > | |
void | ug::MarkForRefinementByDirection (TRef &ref, TAAPos aaPos, TEdgeIter edgesBegin, TEdgeIter edgesEnd, const typename TAAPos::ValueType &dir, number minDeviationAngle, number maxDeviationAngle, bool selectFlipped) |