Registry
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Functions | |
void | ClassHierarchy (const char *typeName) |
print the class hierachy of type More... | |
bool | ClassInstantiations (const char *typeName) |
print all objects of the type More... | |
void | ClassUsage (const char *typeName) |
print information about the usage of a type More... | |
void | EnableLUA2C (bool bEnable) |
void | EnableLUA2VM (bool bEnable) |
bool | HasClass (const char *className) |
use only if you know that you're not using a class group, otherwise HasClassGroup More... | |
bool | HasClassGroup (const char *classGroupName) |
can be used before instantiating a class More... | |
void | InitSignals () |
void | list_cfunctions () |
list all cfunctions More... | |
void | list_classes () |
list all classes More... | |
void | list_internalFunctions () |
list all of LUAs internal functions More... | |
void | list_luaObjects () |
list all created LUA objects More... | |
void | list_objects () |
list all LUA class objects More... | |
void | list_scriptFunctions () |
list all LUA script functions More... | |
void | ls () |
list all objects More... | |
bool | PluginLoaded (std::string pluginName) |
pluginName as listed when using cmake .. More... | |
bool | PluginRequired (const char *pluginName) |
throws an error if plugin not loaded, displays help string how to enable plugins via cmake -DpluginName=ON .. More... | |
void | Stacktrace (int unnamed) |
prints the LUA function stack, that is which functions are called up to this point More... | |
int | TypeInfo (const char *typeName) |
print information about a type More... | |
void ug4Bridge::Info::ClassHierarchy | ( | const char * | typeName | ) |
print the class hierachy of type
[in] | typeName |
bool ug4Bridge::Info::ClassInstantiations | ( | const char * | typeName | ) |
print all objects of the type
[in] | typeName |
void ug4Bridge::Info::ClassUsage | ( | const char * | typeName | ) |
print information about the usage of a type
[in] | typeName |
void ug4Bridge::Info::EnableLUA2C | ( | bool | bEnable | ) |
[in] | bEnable |
void ug4Bridge::Info::EnableLUA2VM | ( | bool | bEnable | ) |
[in] | bEnable |
bool ug4Bridge::Info::HasClass | ( | const char * | className | ) |
use only if you know that you're not using a class group, otherwise HasClassGroup
[in] | className |
bool ug4Bridge::Info::HasClassGroup | ( | const char * | classGroupName | ) |
can be used before instantiating a class
[in] | classGroupName |
void ug4Bridge::Info::InitSignals | ( | ) |
void ug4Bridge::Info::list_cfunctions | ( | ) |
list all cfunctions
void ug4Bridge::Info::list_classes | ( | ) |
list all classes
void ug4Bridge::Info::list_internalFunctions | ( | ) |
list all of LUAs internal functions
void ug4Bridge::Info::list_luaObjects | ( | ) |
list all created LUA objects
void ug4Bridge::Info::list_objects | ( | ) |
list all LUA class objects
void ug4Bridge::Info::list_scriptFunctions | ( | ) |
list all LUA script functions
void ug4Bridge::Info::ls | ( | ) |
list all objects
bool ug4Bridge::Info::PluginLoaded | ( | std::string | pluginName | ) |
pluginName as listed when using cmake ..
[in] | pluginName |
bool ug4Bridge::Info::PluginRequired | ( | const char * | pluginName | ) |
throws an error if plugin not loaded, displays help string how to enable plugins via cmake -DpluginName=ON ..
[in] | pluginName |
void ug4Bridge::Info::Stacktrace | ( | int | unnamed | ) |
prints the LUA function stack, that is which functions are called up to this point
[in] | unnamed |
int ug4Bridge::Info::TypeInfo | ( | const char * | typeName | ) |
print information about a type
[in] | typeName |