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Registry
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Namespaces | |
| Move | |
| Pivot | |
| Rotate | |
| Scale | |
| Smoothing | |
| SubdivisionProjection | |
Functions | |
| void | ConeTransform (Mesh *mesh, const Vec *base, const Vec *axis, double scaleAtTip) |
| Transforms the vertices with the given cone transformation. More... | |
| void | FlattenBentQuadrilaterals (Mesh *mesh, double step_size, int num_iterations) |
| Flattens bent quadrilaterals using an iterative flattening scheme. More... | |
| bool | GetSelectionCenter (Mesh *mesh, Vec *centerOut) |
| void | Mirror (Mesh *mesh, const Vec *axis, const Vec *origin) |
| Mirrors the geometry at the given point along the given axis. More... | |
| void | ProjectToPlane (Mesh *mesh, const Vec *plane_point, const Vec *plane_normal) |
| Projects all selected elements to the specified plane. More... | |
| void | SnapVerticesToVertices (Mesh *mesh, Mesh *targetMesh) |
| Snaps the selected vertices of the specified mesh to the selected vertices of the target mesh. More... | |
| void ug4Bridge::promesh::CoordinateTransform::ConeTransform | ( | Mesh * | mesh, |
| const Vec * | base, | ||
| const Vec * | axis, | ||
| double | scaleAtTip | ||
| ) |
Transforms the vertices with the given cone transformation.
| [in] | mesh | |
| [in] | base | |
| [in] | axis | |
| [in] | scaleAtTip |
| void ug4Bridge::promesh::CoordinateTransform::FlattenBentQuadrilaterals | ( | Mesh * | mesh, |
| double | step_size, | ||
| int | num_iterations | ||
| ) |
Flattens bent quadrilaterals using an iterative flattening scheme.
| [in] | mesh | |
| [in] | step_size | |
| [in] | num_iterations |
| bool ug4Bridge::promesh::CoordinateTransform::GetSelectionCenter | ( | Mesh * | mesh, |
| Vec * | centerOut | ||
| ) |
| [in] | mesh | |
| [in] | centerOut |
| void ug4Bridge::promesh::CoordinateTransform::Mirror | ( | Mesh * | mesh, |
| const Vec * | axis, | ||
| const Vec * | origin | ||
| ) |
Mirrors the geometry at the given point along the given axis.
| [in] | mesh | |
| [in] | axis | |
| [in] | origin |
| void ug4Bridge::promesh::CoordinateTransform::ProjectToPlane | ( | Mesh * | mesh, |
| const Vec * | plane_point, | ||
| const Vec * | plane_normal | ||
| ) |
Projects all selected elements to the specified plane.
| [in] | mesh | |
| [in] | plane_point | |
| [in] | plane_normal |