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bool | ExportToUG3 (Mesh *mesh, const char *filenamePrefix, const char *lgmName, const char *problemName) |
| Writes a mesh to the UG3 legacy format (.lgm and .ng) More...
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bool | LoadMesh (Mesh *mesh, const char *filename) |
| Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art). More...
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bool | SaveMesh (Mesh *mesh, const char *filename) |
| Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art). More...
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bool ug4Bridge::promesh::FileIO::LoadMesh |
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Mesh * |
mesh, |
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const char * |
filename |
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) |
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Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art).
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bool ug4Bridge::promesh::FileIO::SaveMesh |
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Mesh * |
mesh, |
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const char * |
filename |
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) |
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Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art).
- Parameters
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