Registry
|
Namespaces | |
CreateTKD | |
Functions | |
void | CreateBox (Mesh *mesh, const Vec *min_corner, const Vec *max_corner, int subset, bool fill) |
Creates a box. More... | |
void | CreateCircle (Mesh *mesh, const Vec *center, double radius, int rim_vertices, int subset, bool fill) |
Creates a circle. More... | |
void | CreatePlane (Mesh *mesh, const Vec *upLeft, const Vec *upRight, const Vec *lowLeft, const Vec *lowRight, int subset, bool fill) |
Creates a plane. More... | |
void | CreatePrism (Mesh *mesh, int subset, bool fill) |
Creates a prism. More... | |
void | CreatePyramid (Mesh *mesh, int subset, bool fill) |
Creates a pyramid. More... | |
void | CreateSphere (Mesh *mesh, const Vec *center, double radius, int refinements, int subset) |
Creates a sphere. More... | |
void | CreateTetrahedron (Mesh *mesh, int subset, bool fill) |
Creates a tetrahedron. More... | |
void ug4Bridge::promesh::GridGeneration::Geometries::D::CreateBox | ( | Mesh * | mesh, |
const Vec * | min_corner, | ||
const Vec * | max_corner, | ||
int | subset, | ||
bool | fill | ||
) |
Creates a box.
[in] | mesh | |
[in] | min_corner | |
[in] | max_corner | |
[in] | subset | |
[in] | fill |
void ug4Bridge::promesh::GridGeneration::Geometries::D::CreateCircle | ( | Mesh * | mesh, |
const Vec * | center, | ||
double | radius, | ||
int | rim_vertices, | ||
int | subset, | ||
bool | fill | ||
) |
Creates a circle.
[in] | mesh | |
[in] | center | |
[in] | radius | |
[in] | rim_vertices | |
[in] | subset | |
[in] | fill |
void ug4Bridge::promesh::GridGeneration::Geometries::D::CreatePlane | ( | Mesh * | mesh, |
const Vec * | upLeft, | ||
const Vec * | upRight, | ||
const Vec * | lowLeft, | ||
const Vec * | lowRight, | ||
int | subset, | ||
bool | fill | ||
) |
Creates a plane.
[in] | mesh | |
[in] | upLeft | |
[in] | upRight | |
[in] | lowLeft | |
[in] | lowRight | |
[in] | subset | |
[in] | fill |
void ug4Bridge::promesh::GridGeneration::Geometries::D::CreatePrism | ( | Mesh * | mesh, |
int | subset, | ||
bool | fill | ||
) |
Creates a prism.
[in] | mesh | |
[in] | subset | |
[in] | fill |
void ug4Bridge::promesh::GridGeneration::Geometries::D::CreatePyramid | ( | Mesh * | mesh, |
int | subset, | ||
bool | fill | ||
) |
Creates a pyramid.
[in] | mesh | |
[in] | subset | |
[in] | fill |
void ug4Bridge::promesh::GridGeneration::Geometries::D::CreateSphere | ( | Mesh * | mesh, |
const Vec * | center, | ||
double | radius, | ||
int | refinements, | ||
int | subset | ||
) |
Creates a sphere.
[in] | mesh | |
[in] | center | |
[in] | radius | |
[in] | refinements | |
[in] | subset |
void ug4Bridge::promesh::GridGeneration::Geometries::D::CreateTetrahedron | ( | Mesh * | mesh, |
int | subset, | ||
bool | fill | ||
) |
Creates a tetrahedron.
[in] | mesh | |
[in] | subset | |
[in] | fill |