ug4
|
#include <geometry_util.h>
Static Public Member Functions | |
static bool | apply (size_t &sideOut, MathVector< 2 > &GlobalIntersectionPointOut, MathVector< TRefElem::dim > &LocalIntersectionPoint, const MathVector< 2 > &From, const MathVector< 2 > &Direction, bool bPositiv, const MathVector< 2 > *vCornerCoords) |
|
inlinestatic |
References dim, ug::Provider< TClass >::get(), ug::RayLineIntersection2d(), UG_THROW, and ug::VecScaleAdd().