ug4
ug::NeuriteProjector::BranchingRegion Struct Reference

#include <neurite_projector.h>

Public Member Functions

 BranchingRegion ()
 
 BranchingRegion (number _t)
 
template<class Archive >
void load (Archive &ar, const unsigned int version)
 
template<class Archive >
void save (Archive &ar, const unsigned int version) const
 

Public Attributes

SmartPtr< BranchingPointbp
 pointer to whole branching point More...
 
number t
 the axial parameter where other neurite(s) branch off More...
 

Constructor & Destructor Documentation

◆ BranchingRegion() [1/2]

ug::NeuriteProjector::BranchingRegion::BranchingRegion ( )
inline

◆ BranchingRegion() [2/2]

ug::NeuriteProjector::BranchingRegion::BranchingRegion ( number  _t)
inline

Member Function Documentation

◆ load()

template<class Archive >
void ug::NeuriteProjector::BranchingRegion::load ( Archive &  ar,
const unsigned int  version 
)
inline

References bp, make_sp(), and t.

◆ save()

template<class Archive >
void ug::NeuriteProjector::BranchingRegion::save ( Archive &  ar,
const unsigned int  version 
) const
inline

References bp, and t.

Member Data Documentation

◆ bp

SmartPtr<BranchingPoint> ug::NeuriteProjector::BranchingRegion::bp

pointer to whole branching point

Referenced by load(), ug::NeuriteProjector::load(), and save().

◆ t

number ug::NeuriteProjector::BranchingRegion::t

The documentation for this struct was generated from the following file: