ug4
|
Mapping of model to surface vertices. More...
#include <neurite_projector.h>
Public Attributes | |
number | lambda |
end vertex of edge More... | |
vector3 | v1 |
TODO: Mapping should store unique indices of 1d vertices from SWC file. More... | |
vector3 | v2 |
start vertex of edge More... | |
Mapping of model to surface vertices.
number ug::NeuriteProjector::Mapping::lambda |
end vertex of edge
Referenced by ug::operator<<(), and ug::operator>>().
vector3 ug::NeuriteProjector::Mapping::v1 |
TODO: Mapping should store unique indices of 1d vertices from SWC file.
Referenced by ug::operator<<(), and ug::operator>>().
vector3 ug::NeuriteProjector::Mapping::v2 |
start vertex of edge
Referenced by ug::operator<<(), and ug::operator>>().