ug4
ug::NeuriteProjector::Mapping Struct Reference

Mapping of model to surface vertices. More...

#include <neurite_projector.h>

Public Attributes

number lambda
 end vertex of edge More...
 
vector3 v1
 TODO: Mapping should store unique indices of 1d vertices from SWC file. More...
 
vector3 v2
 start vertex of edge More...
 

Detailed Description

Mapping of model to surface vertices.

Member Data Documentation

◆ lambda

number ug::NeuriteProjector::Mapping::lambda

end vertex of edge

Referenced by ug::operator<<(), and ug::operator>>().

◆ v1

vector3 ug::NeuriteProjector::Mapping::v1

TODO: Mapping should store unique indices of 1d vertices from SWC file.

Referenced by ug::operator<<(), and ug::operator>>().

◆ v2

vector3 ug::NeuriteProjector::Mapping::v2

start vertex of edge

Referenced by ug::operator<<(), and ug::operator>>().


The documentation for this struct was generated from the following file: