ug4
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#include <fv_util.h>
Static Public Member Functions | |
static void | NormalOnBF (MathVector< 3 > &outNormal, const MathVector< 3 > *vSCVFCorner, const MathVector< 3 > *vElemCorner) |
static void | NormalOnSCVF (MathVector< 3 > &outNormal, const MathVector< 3 > *vSCVFCorner, const MathVector< 3 > *vElemCorner) |
Static Public Member Functions inherited from ug::fv1_traits_most_common< ReferenceEdge > | |
static void | scv_mid_id (const ref_elem_type &refElem, MidID *vMidID, size_t i) |
Calculates array vMidID for scv i. More... | |
static size_t | scv_node_id (const ref_elem_type &refElem, size_t i) |
returns the node id for a scv More... | |
static size_t | scvf_from_to (const ref_elem_type &refElem, size_t i, size_t ft) |
returns the 'from' and 'to' corner indices for a scvf More... | |
static void | scvf_mid_id (const ref_elem_type &refElem, MidID *vMidID, size_t i) |
Calculates array vMidID for scvf i. More... | |
Additional Inherited Members | |
Public Types inherited from ug::fv1_traits_ReferenceEdge | |
typedef ReferenceVertex | bf_type |
typedef ReferenceEdge | scv_type |
typedef ReferenceVertex | scvf_type |
Public Types inherited from ug::fv1_traits_most_common< ReferenceEdge > | |
typedef ReferenceEdge | ref_elem_type |
type of reference element More... | |
Static Public Attributes inherited from ug::fv1_traits_ReferenceEdge | |
static const size_t | maxNSH = maxNumSCV |
static const size_t | maxNumSCV = 2 |
static const size_t | maxNumSCVF = 1 |
static const size_t | NumCornersOfBF = 1 |
static const size_t | NumCornersOfSCV = 2 |
static const size_t | NumCornersOfSCVF = 1 |
Static Public Attributes inherited from ug::fv1_traits_most_common< ReferenceEdge > | |
static const size_t | numSCV |
number of SubControlVolumes (for most of the elements - overridden for e.g. ROID_PYRAMID and ROID_OCTAHEDRON) More... | |
static const size_t | numSCVF |
number of SubControlVolumeFaces (for most of the elements - overridden for e.g. ROID_PYRAMID and ROID_OCTAHEDRON) More... | |
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inlinestatic |
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inlinestatic |
References ug::VecNormalize(), and ug::VecSubtract().