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bool | ug::Retetrahedralize (Grid &grid, SubsetHandler &sh, ANumber &aVolumeConstraint, number quality=5, bool preserveBnds=false, bool preserveAll=false, APosition &aPos=aPosition, bool applyVolumeConstraint=true, int verbosity=0) |
| If tetrahedrons are already present, this method refines them based on the given volume constraints. More...
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bool | ug::Tetrahedralize (Grid &grid, ISubsetHandler &sh, number quality, bool preserveBnds, bool preserveAll, APosition &aPos, int verbosity) |
| fills a closed surface-grid with tetrahedrons. More...
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bool | ug::Tetrahedralize (Grid &grid, number quality=5, bool preserveBnds=false, bool preserveAll=false, APosition &aPos=aPosition, int verbosity=0) |
| fills a closed surface-grid with tetrahedrons. More...
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