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ug4
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This descriptor is mainly useful to avoid compilation errors in templated code. More...
#include <grid_base_objects.h>
Public Types | |
| typedef Vertex *const * | ConstVertexArray |
Public Member Functions | |
| virtual size_t | num_vertices () const |
| VertexDescriptor & | operator= (const VertexDescriptor &d) |
| Vertex * | operator[] (size_t) const |
| void | set_vertex (uint, Vertex *v) |
| void | set_vertex (Vertex *v) |
| size_t | size () const |
| returns the number of vertices. | |
| Vertex * | vertex () const |
| virtual Vertex * | vertex (size_t) const |
| VertexDescriptor () | |
| VertexDescriptor (const VertexDescriptor &d) | |
| VertexDescriptor (Vertex *v) | |
| virtual ConstVertexArray | vertices () const |
Private Attributes | |
| Vertex * | m_v |
This descriptor is mainly useful to avoid compilation errors in templated code.
| typedef Vertex* const* ug::VertexDescriptor::ConstVertexArray |
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References m_v.
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returns the number of vertices.
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Referenced by ug::Grid::get_element().
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Referenced by operator=().