Go to the source code of this file.
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| namespace | ug |
| | the ug namespace
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| void | ug::ComputeOrientationOffsetLagrange (std::vector< size_t > &vOrientOffset, EdgeDescriptor &ed, EdgeVertices *edge, const size_t p) |
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| void | ug::MapLagrangeMultiIndexQuad (std::vector< size_t > &vOrientOffset, const int id0, bool sameOrientation, const size_t pOuter) |
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| void | ug::MapLagrangeMultiIndexTriangle (std::vector< size_t > &vOrientOffset, const int id0, bool sameOrientation, const size_t pOuter) |
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| void | ug::ComputeOrientationOffset (std::vector< size_t > &vOrientOffset, Face *face, Edge *edge, size_t nrEdge, const LFEID &lfeid) |
| | returns the orientation offsets if required
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| void | ug::ComputeOrientationOffset (std::vector< size_t > &vOrientOffset, GridObject *Elem, GridObject *SubElem, size_t nrSub, const LFEID &lfeid) |
| | returns the orientation offsets if required
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| void | ug::ComputeOrientationOffset (std::vector< size_t > &vOrientOffset, Volume *vol, Edge *edge, size_t nrEdge, const LFEID &lfeid) |
| | returns the orientation offsets if required
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| void | ug::ComputeOrientationOffset (std::vector< size_t > &vOrientOffset, Volume *vol, Face *face, size_t nrFace, const LFEID &lfeid) |
| | returns the orientation offsets if required
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