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ug4
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Mapping of model to surface vertices. More...
#include <neurite_projector.h>
Public Attributes | |
| number | lambda |
| end vertex of edge | |
| vector3 | v1 |
| TODO: Mapping should store unique indices of 1d vertices from SWC file. | |
| vector3 | v2 |
| start vertex of edge | |
Mapping of model to surface vertices.
| number ug::NeuriteProjector::Mapping::lambda |
end vertex of edge
Referenced by ug::operator<<(), and ug::operator>>().
| vector3 ug::NeuriteProjector::Mapping::v1 |
TODO: Mapping should store unique indices of 1d vertices from SWC file.
Referenced by ug::operator<<(), and ug::operator>>().
| vector3 ug::NeuriteProjector::Mapping::v2 |
start vertex of edge
Referenced by ug::operator<<(), and ug::operator>>().