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| static bool | ug::PerformRetetrahedralization (Grid &grid, SubsetHandler &sh, number quality, bool preserveBnds, bool preserveAll, APosition &aPos, ANumber &aVolCon, bool applyVolumeConstraint, int verbosity) |
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| static bool | ug::PerformTetrahedralization (Grid &grid, ISubsetHandler *pSH, number quality, bool preserveBnds, bool preserveAll, APosition &aPos, int verbosity) |
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| bool | ug::Retetrahedralize (Grid &grid, SubsetHandler &sh, ANumber &aVolumeConstraint, number quality=5, bool preserveBnds=false, bool preserveAll=false, APosition &aPos=aPosition, bool applyVolumeConstraint=true, int verbosity=0) |
| | If tetrahedrons are already present, this method refines them based on the given volume constraints.
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| bool | ug::Tetrahedralize (Grid &grid, ISubsetHandler &sh, number quality, bool preserveBnds, bool preserveAll, APosition &aPos, int verbosity) |
| | fills a closed surface-grid with tetrahedrons.
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| bool | ug::Tetrahedralize (Grid &grid, number quality=5, bool preserveBnds=false, bool preserveAll=false, APosition &aPos=aPosition, int verbosity=0) |
| | fills a closed surface-grid with tetrahedrons.
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