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ug4
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#include <boost/function.hpp>#include <stack>#include <vector>#include "lib_grid/lg_base.h"#include "expand_layers.h"#include "expand_layers_arte.h"#include "expand_layers_arte3D.h"#include "lib_grid/algorithms/geom_obj_util/geom_obj_util.h"#include "lib_grid/callbacks/callbacks.h"#include "lib_grid/grid/grid_util.h"#include "lib_grid/algorithms/extrusion/ArteExpandFracs3D.h"Namespaces | |
| namespace | ug |
| the ug namespace | |
Functions | |
| bool | ug::ExpandFractures3dArte (Grid &grid, SubsetHandler &sh, std::vector< FractureInfo > const &fracInfos, bool useTrianglesInDiamonds, bool establishDiamonds) |