Loading [MathJax]/extensions/tex2jax.js
ug4
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
expand_layers_arte.h
Go to the documentation of this file.
1/*
2 * expand_layers_arte.h
3 *
4 * Created on: 5.8.2024
5 * Author: Markus M. Knodel
6 * This file is part of UG4.
7 *
8 * UG4 is free software: you can redistribute it and/or modify it under the
9 * terms of the GNU Lesser General Public License version 3 (as published by the
10 * Free Software Foundation) with the following additional attribution
11 * requirements (according to LGPL/GPL v3 §7):
12 *
13 * (1) The following notice must be displayed in the Appropriate Legal Notices
14 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
15 *
16 * (2) The following notice must be displayed at a prominent place in the
17 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
18 *
19 * (3) The following bibliography is recommended for citation and must be
20 * preserved in all covered files:
21 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
22 * parallel geometric multigrid solver on hierarchically distributed grids.
23 * Computing and visualization in science 16, 4 (2013), 151-164"
24 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
25 * flexible software system for simulating pde based models on high performance
26 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
27 *
28 * This program is distributed in the hope that it will be useful,
29 * but WITHOUT ANY WARRANTY; without even the implied warranty of
30 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
31 * GNU Lesser General Public License for more details.
32 */
33
34#ifndef UGBASE_LIB_GRID_ALGORITHMS_EXTRUSION_EXPAND_LAYERS_ARTE_H_
35#define UGBASE_LIB_GRID_ALGORITHMS_EXTRUSION_EXPAND_LAYERS_ARTE_H_
36
37#include <vector>
38#include "lib_grid/lg_base.h"
39#include "expand_layers.h"
40
41namespace ug
42{
43
48bool ExpandFractures2dArte( Grid& grid, SubsetHandler& sh, std::vector<FractureInfo> const & fracInfos,
49 bool useTrianglesInDiamonds, bool establishDiamonds );
50
51
52
53}
54
55#endif /* UGBASE_LIB_GRID_ALGORITHMS_EXTRUSION_EXPAND_LAYERS_ARTE_H_ */
56
the ug namespace
GridSubsetHandler SubsetHandler
Definition subset_handler_grid.h:376
bool ExpandFractures2dArte(Grid &grid, SubsetHandler &sh, vector< FractureInfo > const &fracInfos, bool useTrianglesInDiamonds, bool establishDiamonds)
Definition expand_layers_arte.cpp:2191