ug4
expand_layers_arte.h
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1 /*
2  * expand_layers_arte.h
3  *
4  * Created on: 5.8.2024
5  * Author: Markus M. Knodel
6  * This file is part of UG4.
7  *
8  * UG4 is free software: you can redistribute it and/or modify it under the
9  * terms of the GNU Lesser General Public License version 3 (as published by the
10  * Free Software Foundation) with the following additional attribution
11  * requirements (according to LGPL/GPL v3 §7):
12  *
13  * (1) The following notice must be displayed in the Appropriate Legal Notices
14  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
15  *
16  * (2) The following notice must be displayed at a prominent place in the
17  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
18  *
19  * (3) The following bibliography is recommended for citation and must be
20  * preserved in all covered files:
21  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
22  * parallel geometric multigrid solver on hierarchically distributed grids.
23  * Computing and visualization in science 16, 4 (2013), 151-164"
24  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
25  * flexible software system for simulating pde based models on high performance
26  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
27  *
28  * This program is distributed in the hope that it will be useful,
29  * but WITHOUT ANY WARRANTY; without even the implied warranty of
30  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
31  * GNU Lesser General Public License for more details.
32  */
33 
34 #ifndef UGBASE_LIB_GRID_ALGORITHMS_EXTRUSION_EXPAND_LAYERS_ARTE_H_
35 #define UGBASE_LIB_GRID_ALGORITHMS_EXTRUSION_EXPAND_LAYERS_ARTE_H_
36 
37 #include <vector>
38 #include "lib_grid/lg_base.h"
39 #include "expand_layers.h"
40 
41 namespace ug
42 {
43 
48 bool ExpandFractures2dArte( Grid& grid, SubsetHandler& sh, std::vector<FractureInfo> const & fracInfos,
49  bool useTrianglesInDiamonds, bool establishDiamonds );
50 
51 
52 
53 }
54 
55 #endif /* UGBASE_LIB_GRID_ALGORITHMS_EXTRUSION_EXPAND_LAYERS_ARTE_H_ */
56 
the ug namespace
GridSubsetHandler SubsetHandler
Definition: subset_handler_grid.h:376
bool ExpandFractures2dArte(Grid &grid, SubsetHandler &sh, vector< FractureInfo > const &fracInfos, bool useTrianglesInDiamonds, bool establishDiamonds)
Definition: expand_layers_arte.cpp:2191