ug4
expand_layers_arte3D.h File Reference
#include <vector>
#include "lib_grid/lg_base.h"
#include "expand_layers.h"
#include "expand_layers_arte.h"

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Namespaces

 ug
 the ug namespace
 

Functions

bool ug::ExpandFractures3dArte (Grid &grid, SubsetHandler &sh, std::vector< FractureInfo > const &fracInfos, bool useTrianglesInDiamonds, bool establishDiamonds)