|
bool | ug::LoadGridFromOBJ (Grid &grid, const char *filename, AVector3 &aPos, AVector2 *paTexCoord, ISubsetHandler *pSubsetHandler, std::vector< OBJMaterial > *pvMaterials) |
| Loads a file from a wavefront '.obj' file. Fills optional subset-infos. More...
|
|
bool | ug::SaveGridToOBJ (Grid &grid, const char *filename, AVector3 &aPos=aPosition, AVector2 *paTexCoord=NULL, ISubsetHandler *pSubsetHandler=NULL, std::vector< OBJMaterial > *pvMaterials=NULL) |
| Saves a file from a wavefront '.obj' file. Writes optional subset-infos. More...
|
|
static void | ug::WriteEdges (ofstream &out, EdgeIterator edgesBegin, EdgeIterator edgesEnd, int indexDimension, Grid::VertexAttachmentAccessor< AInt > &aaInt) |
|
static void | ug::WriteFaces (ofstream &out, FaceIterator facesBegin, FaceIterator facesEnd, int indexDimension, Grid::VertexAttachmentAccessor< AInt > &aaInt) |
|