ug4
file_io_obj.h
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1 /*
2  * Copyright (c) 2009-2015: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #include <string>
34 #include <vector>
35 #include "common/math/ugmath.h"
36 #include "../grid/grid.h"
37 #include "../common_attachments.h"
38 #include "../subset_handler.h"
39 
40 #ifndef __H__LIB_GRID__FILE_IO_OBJ__
41 #define __H__LIB_GRID__FILE_IO_OBJ__
42 
43 namespace ug
44 {
45 
47 // OBJMaterial
50 {
51  std::string m_strName;
52  std::string m_strTextureDiffuse;
54  float m_fAlpha;
55 };
56 
58 // LoadGridFromOBJ
60 
75 bool LoadGridFromOBJ(Grid& grid, const char* filename, AVector3& aPos = aPosition,
76  AVector2* paTexCoord = NULL,
77  ISubsetHandler* pSubsetHandler = NULL,
78  std::vector<OBJMaterial>* pvMaterials = NULL);
79 
81 // saves a file to obj
83 bool SaveGridToOBJ(Grid& grid, const char* filename, AVector3& aPos = aPosition,
84  AVector2* paTexCoord = NULL,
85  ISubsetHandler* pSubsetHandler = NULL,
86  std::vector<OBJMaterial>* pvMaterials = NULL);
87 };
88 
89 #endif
A generic specialization of IAttachment.
Definition: attachment_pipe.h:263
Manages the elements of a grid and their interconnection.
Definition: grid.h:132
Definition: subset_handler_interface.h:223
the ug namespace
bool LoadGridFromOBJ(Grid &grid, const char *filename, AVector3 &aPos, AVector2 *paTexCoord, ISubsetHandler *pSubsetHandler, std::vector< OBJMaterial > *pvMaterials)
Loads a file from a wavefront '.obj' file. Fills optional subset-infos.
Definition: file_io_obj.cpp:50
bool SaveGridToOBJ(Grid &grid, const char *filename, AVector3 &aPos, AVector2 *paTexCoord, ISubsetHandler *pSubsetHandler, std::vector< OBJMaterial > *pvMaterials)
Saves a file from a wavefront '.obj' file. Writes optional subset-infos.
Definition: file_io_obj.cpp:250
APosition aPosition("position", true)
The standard 3d position type.
Definition: common_attachments.h:84
holds information about the materials in the obj-file.
Definition: file_io_obj.h:50
std::string m_strName
Definition: file_io_obj.h:51
float m_fAlpha
Definition: file_io_obj.h:54
std::string m_strTextureDiffuse
Definition: file_io_obj.h:52
vector4 m_vDiffuse
Definition: file_io_obj.h:53