Plugins
file_io_tools.h
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1 /*
2  * Copyright (c) 2013-2017: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #ifndef __H__UG_PROMESH__file_io_tools__
34 #define __H__UG_PROMESH__file_io_tools__
35 
36 #include "../mesh.h"
37 #include "common/util/file_util.h"
41 
42 // file io
43 #define TOOLTIP_LOAD_MESH "Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art)."
44 #define TOOLTIP_SAVE_MESH "Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art)."
45 #define TOOLTIP_EXPORT_TO_UG3 "Writes a mesh to the UG3 legacy format (.lgm and .ng)"
46 
47 namespace ug{
48 namespace promesh{
49 
52 bool LoadMesh(Mesh* obj, const char* filename);
53 
54 bool SaveMesh(Mesh* obj, const char* filename);
55 
56 bool ExportToUG3( Mesh* obj,
57  const char* filenamePrefix,
58  const char* lgmName,
59  const char* problemName);
60 
62 }}// end of namespace
63 
64 #endif
bool LoadMesh(Mesh *obj, const char *filename)
Definition: file_io_tools.cpp:38
bool ExportToUG3(Mesh *obj, const char *filenamePrefix, const char *lgmName, const char *problemName)
Definition: file_io_tools.cpp:105
bool SaveMesh(Mesh *obj, const char *filename)
Definition: file_io_tools.cpp:84