Loading [MathJax]/extensions/tex2jax.js
Plugins
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
file_io_tools.h
Go to the documentation of this file.
1/*
2 * Copyright (c) 2013-2017: G-CSC, Goethe University Frankfurt
3 * Author: Sebastian Reiter
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#ifndef __H__UG_PROMESH__file_io_tools__
34#define __H__UG_PROMESH__file_io_tools__
35
36#include "../mesh.h"
41
42// file io
43#define TOOLTIP_LOAD_MESH "Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art)."
44#define TOOLTIP_SAVE_MESH "Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art)."
45#define TOOLTIP_EXPORT_TO_UG3 "Writes a mesh to the UG3 legacy format (.lgm and .ng)"
46
47namespace ug{
48namespace promesh{
49
52bool LoadMesh(Mesh* obj, const char* filename);
53
54bool SaveMesh(Mesh* obj, const char* filename);
55
56bool ExportToUG3( Mesh* obj,
57 const char* filenamePrefix,
58 const char* lgmName,
59 const char* problemName);
60
62}}// end of namespace
63
64#endif
bool LoadMesh(Mesh *obj, const char *filename)
Definition file_io_tools.cpp:38
bool ExportToUG3(Mesh *obj, const char *filenamePrefix, const char *lgmName, const char *problemName)
Definition file_io_tools.cpp:105
bool SaveMesh(Mesh *obj, const char *filename)
Definition file_io_tools.cpp:84