Plugins
file_io_tools.h File Reference

Go to the source code of this file.

Namespaces

 ug
 
 ug::promesh
 

Macros

#define TOOLTIP_EXPORT_TO_UG3   "Writes a mesh to the UG3 legacy format (.lgm and .ng)"
 
#define TOOLTIP_LOAD_MESH   "Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art)."
 
#define TOOLTIP_SAVE_MESH   "Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art)."
 

Functions

bool ug::promesh::ExportToUG3 (Mesh *obj, const char *filenamePrefix, const char *lgmName, const char *problemName)
 
bool ug::promesh::LoadMesh (Mesh *obj, const char *filename)
 
bool ug::promesh::SaveMesh (Mesh *obj, const char *filename)
 

Macro Definition Documentation

◆ TOOLTIP_EXPORT_TO_UG3

#define TOOLTIP_EXPORT_TO_UG3   "Writes a mesh to the UG3 legacy format (.lgm and .ng)"

◆ TOOLTIP_LOAD_MESH

#define TOOLTIP_LOAD_MESH   "Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art)."

◆ TOOLTIP_SAVE_MESH

#define TOOLTIP_SAVE_MESH   "Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art)."