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#define | TOOLTIP_EXPORT_TO_UG3 "Writes a mesh to the UG3 legacy format (.lgm and .ng)" |
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#define | TOOLTIP_LOAD_MESH "Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art)." |
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#define | TOOLTIP_SAVE_MESH "Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art)." |
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◆ TOOLTIP_EXPORT_TO_UG3
#define TOOLTIP_EXPORT_TO_UG3 "Writes a mesh to the UG3 legacy format (.lgm and .ng)" |
◆ TOOLTIP_LOAD_MESH
#define TOOLTIP_LOAD_MESH "Loads a Mesh from File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii and binary), lgm, ng, ele, msh, asc, net, art)." |
◆ TOOLTIP_SAVE_MESH
#define TOOLTIP_SAVE_MESH "Saves a Mesh to File. The format is automatically recognized by the filname's suffix. Supported formats are: (ugx, vtu (ascii), obj, stl (ascii), ncdf, smesh, ele, tikz/tex, asc, net, art)." |