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34#ifndef __H__PROMESH_TOOLTIPS
35#define __H__PROMESH_TOOLTIPS
38#define TOOLTIP_CENTER_OBJECT "Centers the current object."
39#define TOOLTIP_SLIDER_TEST "Tests the DoubleSlider."
40#define TOOLTIP_CENTER_SELECTION "Centers the current selection."
41#define TOOLTIP_TOP_VIEW "View the current scene from the top."
42#define TOOLTIP_FRONT_VIEW "View the current scene from the front."
43#define TOOLTIP_SIDE_VIEW "View the current scene from the side."
44#define TOOLTIP_HIDE_SELECTED_ELEMENTS "Hides all currently selected elements."
45#define TOOLTIP_UNHIDE_ELEMENTS "Unhides all hidden elements."
49#define TOOLTIP_PRINT_SELECTION_CENTER "Calculates and prints the position of the center of the current selection."
50#define TOOLTIP_PRINT_GEOMETRY_INFO "Prints info about the current geometry"
51#define TOOLTIP_PRINT_FACE_QUALITY "Prints the quality of selected faces"
52#define TOOLTIP_PRINT_SELECTION_INFO "Prints the quantities of selected elements"
53#define TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS "Prints subset indices of all subsets, which contain a selected element."
54#define TOOLTIP_PRINT_VERTEX_DISTANCE "Prints the min and max distance of vertices of selected elements."
55#define TOOLTIP_PRINT_LEAST_SQUARES_PLANE "Prints the position and normal of the least squares fitting plane"
59#define TOOLTIP_EXPAND_LAYERS_2D "Expands a 1d layer to a 2d layer by introducing quadrilaterals."
60#define TOOLTIP_EXPAND_LAYERS_2D_ARTE "Expands a 1d layer to a 2d layer by introducing quadrilaterals, using the Arte algorithm."
61#define TOOLTIP_EXPAND_LAYERS_3D "Expands a 2d layer to a 3d layer by introducing prisms."
62#define TOOLTIP_EXPAND_LAYERS_3D_ARTE "Expands a 2d layer to a 3d layer by introducing prisms, using the Arte algorithm."
63#define TOOLTIP_FRAC_TO_LAYER "Enhances a 2d fracture to a 3d fracture."
66#define TOOLTIP_GET_BOUNDING_BOX "Returns the bounding box of the specified mesh."