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34 #ifndef __H__PROMESH_TOOLTIPS
35 #define __H__PROMESH_TOOLTIPS
38 #define TOOLTIP_CENTER_OBJECT "Centers the current object."
39 #define TOOLTIP_SLIDER_TEST "Tests the DoubleSlider."
40 #define TOOLTIP_CENTER_SELECTION "Centers the current selection."
41 #define TOOLTIP_TOP_VIEW "View the current scene from the top."
42 #define TOOLTIP_FRONT_VIEW "View the current scene from the front."
43 #define TOOLTIP_SIDE_VIEW "View the current scene from the side."
44 #define TOOLTIP_HIDE_SELECTED_ELEMENTS "Hides all currently selected elements."
45 #define TOOLTIP_UNHIDE_ELEMENTS "Unhides all hidden elements."
49 #define TOOLTIP_PRINT_SELECTION_CENTER "Calculates and prints the position of the center of the current selection."
50 #define TOOLTIP_PRINT_GEOMETRY_INFO "Prints info about the current geometry"
51 #define TOOLTIP_PRINT_FACE_QUALITY "Prints the quality of selected faces"
52 #define TOOLTIP_PRINT_SELECTION_INFO "Prints the quantities of selected elements"
53 #define TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS "Prints subset indices of all subsets, which contain a selected element."
54 #define TOOLTIP_PRINT_VERTEX_DISTANCE "Prints the min and max distance of vertices of selected elements."
55 #define TOOLTIP_PRINT_LEAST_SQUARES_PLANE "Prints the position and normal of the least squares fitting plane"
59 #define TOOLTIP_EXPAND_LAYERS_2D "Expands a 1d layer to a 2d layer by introducing quadrilaterals."
60 #define TOOLTIP_EXPAND_LAYERS_2D_ARTE "Expands a 1d layer to a 2d layer by introducing quadrilaterals, using the Arte algorithm."
61 #define TOOLTIP_EXPAND_LAYERS_3D "Expands a 2d layer to a 3d layer by introducing prisms."
62 #define TOOLTIP_EXPAND_LAYERS_3D_ARTE "Expands a 2d layer to a 3d layer by introducing prisms, using the Arte algorithm."
63 #define TOOLTIP_FRAC_TO_LAYER "Enhances a 2d fracture to a 3d fracture."
66 #define TOOLTIP_GET_BOUNDING_BOX "Returns the bounding box of the specified mesh."