Plugins
tooltips.h File Reference

Go to the source code of this file.

Macros

#define TOOLTIP_CENTER_OBJECT   "Centers the current object."
 
#define TOOLTIP_CENTER_SELECTION   "Centers the current selection."
 
#define TOOLTIP_EXPAND_LAYERS_2D   "Expands a 1d layer to a 2d layer by introducing quadrilaterals."
 
#define TOOLTIP_EXPAND_LAYERS_2D_ARTE   "Expands a 1d layer to a 2d layer by introducing quadrilaterals, using the Arte algorithm."
 
#define TOOLTIP_EXPAND_LAYERS_3D   "Expands a 2d layer to a 3d layer by introducing prisms."
 
#define TOOLTIP_EXPAND_LAYERS_3D_ARTE   "Expands a 2d layer to a 3d layer by introducing prisms, using the Arte algorithm."
 
#define TOOLTIP_FRAC_TO_LAYER   "Enhances a 2d fracture to a 3d fracture."
 
#define TOOLTIP_FRONT_VIEW   "View the current scene from the front."
 
#define TOOLTIP_GET_BOUNDING_BOX   "Returns the bounding box of the specified mesh."
 
#define TOOLTIP_HIDE_SELECTED_ELEMENTS   "Hides all currently selected elements."
 
#define TOOLTIP_PRINT_FACE_QUALITY   "Prints the quality of selected faces"
 
#define TOOLTIP_PRINT_GEOMETRY_INFO   "Prints info about the current geometry"
 
#define TOOLTIP_PRINT_LEAST_SQUARES_PLANE   "Prints the position and normal of the least squares fitting plane"
 
#define TOOLTIP_PRINT_SELECTION_CENTER   "Calculates and prints the position of the center of the current selection."
 
#define TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS   "Prints subset indices of all subsets, which contain a selected element."
 
#define TOOLTIP_PRINT_SELECTION_INFO   "Prints the quantities of selected elements"
 
#define TOOLTIP_PRINT_VERTEX_DISTANCE   "Prints the min and max distance of vertices of selected elements."
 
#define TOOLTIP_SIDE_VIEW   "View the current scene from the side."
 
#define TOOLTIP_SLIDER_TEST   "Tests the DoubleSlider."
 
#define TOOLTIP_TOP_VIEW   "View the current scene from the top."
 
#define TOOLTIP_UNHIDE_ELEMENTS   "Unhides all hidden elements."
 

Macro Definition Documentation

◆ TOOLTIP_CENTER_OBJECT

#define TOOLTIP_CENTER_OBJECT   "Centers the current object."

◆ TOOLTIP_CENTER_SELECTION

#define TOOLTIP_CENTER_SELECTION   "Centers the current selection."

◆ TOOLTIP_EXPAND_LAYERS_2D

#define TOOLTIP_EXPAND_LAYERS_2D   "Expands a 1d layer to a 2d layer by introducing quadrilaterals."

◆ TOOLTIP_EXPAND_LAYERS_2D_ARTE

#define TOOLTIP_EXPAND_LAYERS_2D_ARTE   "Expands a 1d layer to a 2d layer by introducing quadrilaterals, using the Arte algorithm."

◆ TOOLTIP_EXPAND_LAYERS_3D

#define TOOLTIP_EXPAND_LAYERS_3D   "Expands a 2d layer to a 3d layer by introducing prisms."

◆ TOOLTIP_EXPAND_LAYERS_3D_ARTE

#define TOOLTIP_EXPAND_LAYERS_3D_ARTE   "Expands a 2d layer to a 3d layer by introducing prisms, using the Arte algorithm."

◆ TOOLTIP_FRAC_TO_LAYER

#define TOOLTIP_FRAC_TO_LAYER   "Enhances a 2d fracture to a 3d fracture."

◆ TOOLTIP_FRONT_VIEW

#define TOOLTIP_FRONT_VIEW   "View the current scene from the front."

◆ TOOLTIP_GET_BOUNDING_BOX

#define TOOLTIP_GET_BOUNDING_BOX   "Returns the bounding box of the specified mesh."

◆ TOOLTIP_HIDE_SELECTED_ELEMENTS

#define TOOLTIP_HIDE_SELECTED_ELEMENTS   "Hides all currently selected elements."

◆ TOOLTIP_PRINT_FACE_QUALITY

#define TOOLTIP_PRINT_FACE_QUALITY   "Prints the quality of selected faces"

◆ TOOLTIP_PRINT_GEOMETRY_INFO

#define TOOLTIP_PRINT_GEOMETRY_INFO   "Prints info about the current geometry"

◆ TOOLTIP_PRINT_LEAST_SQUARES_PLANE

#define TOOLTIP_PRINT_LEAST_SQUARES_PLANE   "Prints the position and normal of the least squares fitting plane"

◆ TOOLTIP_PRINT_SELECTION_CENTER

#define TOOLTIP_PRINT_SELECTION_CENTER   "Calculates and prints the position of the center of the current selection."

◆ TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS

#define TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS   "Prints subset indices of all subsets, which contain a selected element."

◆ TOOLTIP_PRINT_SELECTION_INFO

#define TOOLTIP_PRINT_SELECTION_INFO   "Prints the quantities of selected elements"

◆ TOOLTIP_PRINT_VERTEX_DISTANCE

#define TOOLTIP_PRINT_VERTEX_DISTANCE   "Prints the min and max distance of vertices of selected elements."

◆ TOOLTIP_SIDE_VIEW

#define TOOLTIP_SIDE_VIEW   "View the current scene from the side."

◆ TOOLTIP_SLIDER_TEST

#define TOOLTIP_SLIDER_TEST   "Tests the DoubleSlider."

◆ TOOLTIP_TOP_VIEW

#define TOOLTIP_TOP_VIEW   "View the current scene from the top."

◆ TOOLTIP_UNHIDE_ELEMENTS

#define TOOLTIP_UNHIDE_ELEMENTS   "Unhides all hidden elements."