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◆ TOOLTIP_CENTER_OBJECT
#define TOOLTIP_CENTER_OBJECT "Centers the current object." |
◆ TOOLTIP_CENTER_SELECTION
#define TOOLTIP_CENTER_SELECTION "Centers the current selection." |
◆ TOOLTIP_EXPAND_LAYERS_2D
#define TOOLTIP_EXPAND_LAYERS_2D "Expands a 1d layer to a 2d layer by introducing quadrilaterals." |
◆ TOOLTIP_EXPAND_LAYERS_3D
#define TOOLTIP_EXPAND_LAYERS_3D "Expands a 2d layer to a 3d layer by introducing prisms." |
◆ TOOLTIP_FRAC_TO_LAYER
#define TOOLTIP_FRAC_TO_LAYER "Enhances a 2d fracture to a 3d fracture." |
◆ TOOLTIP_FRONT_VIEW
#define TOOLTIP_FRONT_VIEW "View the current scene from the front." |
◆ TOOLTIP_GET_BOUNDING_BOX
#define TOOLTIP_GET_BOUNDING_BOX "Returns the bounding box of the specified mesh." |
◆ TOOLTIP_HIDE_SELECTED_ELEMENTS
#define TOOLTIP_HIDE_SELECTED_ELEMENTS "Hides all currently selected elements." |
◆ TOOLTIP_PRINT_FACE_QUALITY
#define TOOLTIP_PRINT_FACE_QUALITY "Prints the quality of selected faces" |
◆ TOOLTIP_PRINT_GEOMETRY_INFO
#define TOOLTIP_PRINT_GEOMETRY_INFO "Prints info about the current geometry" |
◆ TOOLTIP_PRINT_LEAST_SQUARES_PLANE
#define TOOLTIP_PRINT_LEAST_SQUARES_PLANE "Prints the position and normal of the least squares fitting plane" |
◆ TOOLTIP_PRINT_SELECTION_CENTER
#define TOOLTIP_PRINT_SELECTION_CENTER "Calculates and prints the position of the center of the current selection." |
◆ TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS
#define TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS "Prints subset indices of all subsets, which contain a selected element." |
◆ TOOLTIP_PRINT_SELECTION_INFO
#define TOOLTIP_PRINT_SELECTION_INFO "Prints the quantities of selected elements" |
◆ TOOLTIP_PRINT_VERTEX_DISTANCE
#define TOOLTIP_PRINT_VERTEX_DISTANCE "Prints the min and max distance of vertices of selected elements." |
◆ TOOLTIP_SIDE_VIEW
#define TOOLTIP_SIDE_VIEW "View the current scene from the side." |
◆ TOOLTIP_SLIDER_TEST
#define TOOLTIP_SLIDER_TEST "Tests the DoubleSlider." |
◆ TOOLTIP_TOP_VIEW
#define TOOLTIP_TOP_VIEW "View the current scene from the top." |
◆ TOOLTIP_UNHIDE_ELEMENTS
#define TOOLTIP_UNHIDE_ELEMENTS "Unhides all hidden elements." |