ug4
group_node.h
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1 /*
2  * Copyright (c) 2007-2015: Sebastian Reiter
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
9  * Free Software Foundation) with the following additional attribution
10  * requirements (according to LGPL/GPL v3 §7):
11  *
12  * (1) The following notice must be displayed in the Appropriate Legal Notices
13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14  *
15  * (2) The following notice must be displayed at a prominent place in the
16  * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17  *
18  * (3) The following bibliography is recommended for citation and must be
19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26  *
27  * This program is distributed in the hope that it will be useful,
28  * but WITHOUT ANY WARRANTY; without even the implied warranty of
29  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30  * GNU Lesser General Public License for more details.
31  */
32 
33 #ifndef __H__UG__NODE_TREE__GROUP_NODE__
34 #define __H__UG__NODE_TREE__GROUP_NODE__
35 
36 #include <vector>
37 #include "node.h"
38 
39 namespace ug{
40 namespace node_tree
41 {
42 
43 class GroupNode;
44 
48 
50 // GroupNode
52 
55 class GroupNode : public Node
56 {
57  public:
58  static SPGroupNode create();
59 
60  virtual ~GroupNode();
61 
62  virtual void clear();
63  virtual void add_child(SPNode node);
64  virtual void remove_child(SPNode node);
65 
66  virtual int num_children();
67  virtual SPNode get_child(int index);
68 
69  protected:
70  GroupNode();
71 
72  protected:
73  std::vector<SPNode> vChildren;
74 };
75 
76 }// end of namespace node_tree
77 }// end of namespace ug
78 
79 #endif
Definition: smart_pointer.h:108
You can group nodes using the GroupNode.
Definition: group_node.h:56
virtual void remove_child(SPNode node)
Definition: group_node.cpp:64
std::vector< SPNode > vChildren
Definition: group_node.h:73
static SPGroupNode create()
Definition: group_node.cpp:39
virtual SPNode get_child(int index)
Definition: group_node.cpp:83
GroupNode()
Definition: group_node.cpp:46
virtual void add_child(SPNode node)
Definition: group_node.cpp:59
virtual ~GroupNode()
Definition: group_node.cpp:50
virtual int num_children()
Definition: group_node.cpp:78
virtual void clear()
Definition: group_node.cpp:54
Nodes serve as base-objects for items of wich a scene-graph consists.
Definition: node.h:72
SmartPtr< GroupNode > SPGroupNode
the smartpointer used to encapsulate the node
Definition: group_node.h:43
the ug namespace