ug4
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Classes | |
class | ug::node_tree::Node |
Nodes serve as base-objects for items of wich a scene-graph consists. More... | |
Namespaces | |
ug | |
the ug namespace | |
ug::node_tree | |
Macros | |
#define | SPNODE(node) *((ng::SPNode*)&node) |
casts any type to SPNode. More... | |
Typedefs | |
typedef SmartPtr< Node > | ug::node_tree::SPNode |
the smartpointer used to encapsulate the node More... | |
#define SPNODE | ( | node | ) | *((ng::SPNode*)&node) |
casts any type to SPNode.
This macro should only be applied to SmartPointers, which encapsulate a derivative of Node.