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ug4
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Go to the source code of this file.
Classes | |
| class | ug::node_tree::Node |
| Nodes serve as base-objects for items of wich a scene-graph consists. More... | |
Namespaces | |
| namespace | ug |
| the ug namespace | |
| namespace | ug::node_tree |
Macros | |
| #define | SPNODE(node) *((ng::SPNode*)&node) |
| casts any type to SPNode. | |
Typedefs | |
| typedef SmartPtr< Node > | ug::node_tree::SPNode |
| the smartpointer used to encapsulate the node | |
| #define SPNODE | ( | node | ) | *((ng::SPNode*)&node) |
casts any type to SPNode.
This macro should only be applied to SmartPointers, which encapsulate a derivative of Node.