ug4
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You can group nodes using the GroupNode. More...
#include <group_node.h>
Public Member Functions | |
virtual void | add_child (SPNode node) |
virtual void | clear () |
virtual SPNode | get_child (int index) |
virtual int | num_children () |
virtual void | remove_child (SPNode node) |
virtual | ~GroupNode () |
Public Member Functions inherited from ug::node_tree::Node | |
virtual | ~Node () |
Public Member Functions inherited from ug::node_tree::Object | |
unsigned int | getObjectCode () |
virtual | ~Object () |
Static Public Member Functions | |
static SPGroupNode | create () |
Protected Member Functions | |
GroupNode () | |
Protected Member Functions inherited from ug::node_tree::Node | |
Node () | |
Protected Member Functions inherited from ug::node_tree::Object | |
Object () | |
Object (const Object &obj) | |
Protected Attributes | |
std::vector< SPNode > | vChildren |
Protected Attributes inherited from ug::node_tree::Object | |
unsigned int | m_objectCode |
You can group nodes using the GroupNode.
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Referenced by create().
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References vChildren.
Referenced by ug::node_tree::CreateSubOctrees().
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References vChildren.
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References GroupNode(), ug::node_tree::Object::m_objectCode, and ug::node_tree::OC_GROUP_NODE.
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References vChildren.
Referenced by ug::node_tree::Traverser::handle_group(), and ug::node_tree::Traverser_ProjectPoint::handle_group().
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References vChildren.
Referenced by ug::node_tree::Traverser::handle_group(), and ug::node_tree::Traverser_ProjectPoint::handle_group().
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protected |
Referenced by add_child(), clear(), get_child(), num_children(), and remove_child().