Plugins
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#include <vector>
#include "../mesh.h"
#include "lib_grid/algorithms/remeshing/resolve_intersections.h"
#include "lib_grid/algorithms/geom_obj_util/vertex_util.h"
#include "lib_grid/algorithms/geom_obj_util/edge_util.h"
#include "lib_grid/algorithms/remove_duplicates_util.h"
#include "lib_grid/file_io/file_io.h"
Go to the source code of this file.
Namespaces | |
ug | |
ug::promesh | |
Macros | |
#define | TOOLTIP_ADJUST_EDGE_ORIENTATION "Adjusts the orientation of boundary edges to associated faces." |
#define | TOOLTIP_COLLAPSE_EDGE "Collapses the edge and removes adjacent triangles." |
#define | TOOLTIP_CREATE_HEXAHEDRA_FROM_SELECTED_PRISMS "Creates hexahedra from pairs of selected prisms which share a quadrilateral side. For best performance, matching prisms should be selected directly after one another." |
#define | TOOLTIP_ERASE_SELECTED_ELEMENTS "Erases selected elements and associated unreferenced geometry." |
#define | TOOLTIP_FIX_FACE_ORIENTATION "Tries to change orientation of selected faces so that all neighbouring faces point into the same direction. Only works correctly for manifold selections." |
#define | TOOLTIP_FIX_FACE_SUBSET_ORIENTATIONS "Iterates over all subset and tries to fix face orientation for each. Only works correctly for manifold subsets." |
#define | TOOLTIP_FIX_VOLUME_ORIENTATION "Changes orientation of selected volumes, so that they are oriented correctly." |
#define | TOOLTIP_INTERSECT_CLOSE_EDGES "Performs intersections between selected close edges." |
#define | TOOLTIP_INVERT_FACE_ORIENTATION "Inverts the orientation of all selected faces." |
#define | TOOLTIP_MERGE_AT_CENTER "Merges all selected objects into a single vertex at the center of the selection." |
#define | TOOLTIP_MERGE_AT_FIRST "Merges all selected objects into a single vertex at the first selected vertex." |
#define | TOOLTIP_MERGE_AT_LAST "Merges all selected objects into a single vertex at the last selected vertex." |
#define | TOOLTIP_PLANE_CUT "Cuts selected edges along the given plane." |
#define | TOOLTIP_PROJECT_VERTICES_TO_CLOSE_EDGES "Projects selected vertices to selected close edges." |
#define | TOOLTIP_PROJECT_VERTICES_TO_CLOSE_FACES "Projects selected vertices to selected close faces." |
#define | TOOLTIP_REMOVE_DOUBLE_EDGES "Removes selected duplicates of selected edges." |
#define | TOOLTIP_REMOVE_DOUBLE_FACES "Removes selected duplicates of selected faces." |
#define | TOOLTIP_REMOVE_DOUBLES "Removes selected vertices that are close to each other" |
#define | TOOLTIP_RESOLVE_EDGE_INTERSECTIONS "Makes sure that all edge intersections are represented by a vertex." |
#define | TOOLTIP_RESOLVE_SELF_INTERSECTIONS "Resolves self intersections of faces and edges." |
#define | TOOLTIP_RESOLVE_TRIANGLE_INTERSECTIONS "Makes sure that all triangle intersections are represented by an edge and vertices." |
#define | TOOLTIP_SPLIT_EDGE "Splits the edge and inserts new triangles." |
#define | TOOLTIP_SWAP_EDGE "Swaps selected edges that are adjacent to exactly two triangles." |
#define TOOLTIP_ADJUST_EDGE_ORIENTATION "Adjusts the orientation of boundary edges to associated faces." |
#define TOOLTIP_COLLAPSE_EDGE "Collapses the edge and removes adjacent triangles." |
#define TOOLTIP_CREATE_HEXAHEDRA_FROM_SELECTED_PRISMS "Creates hexahedra from pairs of selected prisms which share a quadrilateral side. For best performance, matching prisms should be selected directly after one another." |
#define TOOLTIP_ERASE_SELECTED_ELEMENTS "Erases selected elements and associated unreferenced geometry." |
#define TOOLTIP_FIX_FACE_ORIENTATION "Tries to change orientation of selected faces so that all neighbouring faces point into the same direction. Only works correctly for manifold selections." |
#define TOOLTIP_FIX_FACE_SUBSET_ORIENTATIONS "Iterates over all subset and tries to fix face orientation for each. Only works correctly for manifold subsets." |
#define TOOLTIP_FIX_VOLUME_ORIENTATION "Changes orientation of selected volumes, so that they are oriented correctly." |
#define TOOLTIP_INTERSECT_CLOSE_EDGES "Performs intersections between selected close edges." |
#define TOOLTIP_INVERT_FACE_ORIENTATION "Inverts the orientation of all selected faces." |
#define TOOLTIP_MERGE_AT_CENTER "Merges all selected objects into a single vertex at the center of the selection." |
#define TOOLTIP_MERGE_AT_FIRST "Merges all selected objects into a single vertex at the first selected vertex." |
#define TOOLTIP_MERGE_AT_LAST "Merges all selected objects into a single vertex at the last selected vertex." |
#define TOOLTIP_PLANE_CUT "Cuts selected edges along the given plane." |
#define TOOLTIP_PROJECT_VERTICES_TO_CLOSE_EDGES "Projects selected vertices to selected close edges." |
#define TOOLTIP_PROJECT_VERTICES_TO_CLOSE_FACES "Projects selected vertices to selected close faces." |
#define TOOLTIP_REMOVE_DOUBLE_EDGES "Removes selected duplicates of selected edges." |
#define TOOLTIP_REMOVE_DOUBLE_FACES "Removes selected duplicates of selected faces." |
#define TOOLTIP_RESOLVE_EDGE_INTERSECTIONS "Makes sure that all edge intersections are represented by a vertex." |
#define TOOLTIP_RESOLVE_SELF_INTERSECTIONS "Resolves self intersections of faces and edges." |
#define TOOLTIP_RESOLVE_TRIANGLE_INTERSECTIONS "Makes sure that all triangle intersections are represented by an edge and vertices." |
#define TOOLTIP_SPLIT_EDGE "Splits the edge and inserts new triangles." |
#define TOOLTIP_SWAP_EDGE "Swaps selected edges that are adjacent to exactly two triangles." |