ug4
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An Object serves as the base-class for most of the polymorphic node-tree objects. More...
#include <object.h>
Public Member Functions | |
unsigned int | getObjectCode () |
virtual | ~Object () |
Protected Member Functions | |
Object () | |
Object (const Object &obj) | |
Protected Attributes | |
unsigned int | m_objectCode |
An Object serves as the base-class for most of the polymorphic node-tree objects.
Each derivative should have its own ObjectCode, with which it can be uniquely identified.
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inlinevirtual |
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inlineprotected |
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inlineprotected |
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inline |
References m_objectCode.
Referenced by ug::node_tree::Traverser::traverse_object().
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protected |