ug4
ug::node_tree::Object Class Reference

An Object serves as the base-class for most of the polymorphic node-tree objects. More...

#include <object.h>

+ Inheritance diagram for ug::node_tree::Object:

Public Member Functions

unsigned int getObjectCode ()
 
virtual ~Object ()
 

Protected Member Functions

 Object ()
 
 Object (const Object &obj)
 

Protected Attributes

unsigned int m_objectCode
 

Detailed Description

An Object serves as the base-class for most of the polymorphic node-tree objects.

Each derivative should have its own ObjectCode, with which it can be uniquely identified.

Constructor & Destructor Documentation

◆ ~Object()

virtual ug::node_tree::Object::~Object ( )
inlinevirtual

◆ Object() [1/2]

ug::node_tree::Object::Object ( )
inlineprotected

◆ Object() [2/2]

ug::node_tree::Object::Object ( const Object obj)
inlineprotected

Member Function Documentation

◆ getObjectCode()

unsigned int ug::node_tree::Object::getObjectCode ( )
inline

Member Data Documentation

◆ m_objectCode


The documentation for this class was generated from the following file: